Doctor Who: The Tenth Doctor Year Three #14

Wednesday, 7 March 2018 - Reviewed by Dustin Pinney
Doctor Who: The Tenth Doctor Year Three #14 - Cover A (Credit: Titan )

Writer: Nick Abadzis  
Artist: Giorgia Sposito 
Colorist: Arianna Florean 
Publisher: Titan Comics 

FC, 32pp, $3.99 

On sale: March 7, 2018 

There are many drawbacks to traveling around with a Madman in a box. Chances are pretty good that an alien, historical figure or something else altogether will attempt, numerous times, to kill you. Various time and space anomalies threaten to erase you from existence. Your personal life is going to be challenged. Any semblance of the person you once were will assuredly be gone fairly quickly (not always for the better). Perhaps the worst aspect to these wondrously dangerous adventures with The Doctor is that...they end.

    Gabby has been through a lot with The Doctor. As has her friend Cindy. The same goes for Anubis (once a terrifying deity, now an adorable, incredibly intelligent puppy-ish figure). Her adventures have not only opened her up to the vast magnitude of the universe but to a profound introspection, revealing to her truths about herself she could hardly fathom. She’s experienced joy, terror, the outrage of a time itself, and with issue 14 of Titan Comics’ Tenth Doctor comic, it all comes to an end.

    One unfortunate element to this series of comics is an overabundance of sci-fi gobbledygook and mind-twisting exposition. The majority of this final issues suffers from the same problem. There are so many characters, such big ideas, with so much going on that it’s difficult to take in. Not to say that the what’s happening isn’t interesting, far from it. It’s simply too much to absorb and appreciate in a single issue. True, this is the culmination of months worth of storytelling, but the pacing really throws off the magnitude of the final magnitude.

    That being said, tying Gabby into The Doctor’s past and future solidifies what works best about this series. The characters are phenomenal. Regardless of any shortcomings, the Tenth Doctor series may have suffered, they are far outweighed by the power of these fantastic characters.

As is true in the majority of Doctor Who comics, these characters come to life in every panel. Nothing about them feels false or contrived. At no point do they pander with out-of-character meta references. Each line of dialogue belongs to each character and would sound out of place coming from anyone else.

    Gabby and Cindy fit in right alongside companions of both modern and classic eras of the Whoniverse. They are every bit as rich and complex, and likable, as anyone that’s come before, and likely yet to arrive in the Tardis. There is a sense of sadness in knowing that we will never see them interact with any Doctor in live action because they are so utterly lively. I’m sorry to see them go.

 




FILTER: - Comics - Tenth Doctor

Doctor Who - Short Trips - MEL-EVOLENT (Big Finish)

Tuesday, 6 March 2018 - Reviewed by Matt Tiley
Mel-evolent (Credit: Big Finish)
Writer: Simon A Forward
Director: Helen Goldwyn
Featuring: Bonnie Langford

Big Finish Release (United Kingdom):
First Released:  February 2018
Running Time: 35 minutes)

 
Mirror, mirror on the wall, something stalks the TARDIS halls…..
 
A glimpsed reflection in a dark and dusty corner leads Mel on a journey Through The Looking Glass.
 
Witchcraft and shadows reign.
 
Mel must face the evil at the heart of it all, while the Doctor battles to save the TARDIS determined to prove it’s not only bigger on the inside but darker. Much darker.
 
As alluded to in  Big Finish's blurb for Mel-evolent (above), this latest Short Trip opens up a fairytale world that borrows a lot from classic literature, but essentially boils down to Mel having to imitate an evil queen who happens to look startlingly like her in order to stop the TARDIS being torn apart by the goblin-like Thrusks.
 
The story does conjure some great visual imagery, especially in the huge theatre hidden away in the TARDIS (the theatre rather handily has a costume department that includes a ready-made evil witch outfit). There is also the return of the Time-Space Visualiser, which was first introduced 1965's The Chase.
 
I new timelord is introduced in this story; Lady Tamara. In quite an interesting twist Lady Tamara has had to enter a constant state of regeneration in order to help her deal with the Thrusk.
 
There are some fun elements in this story, but sadly for me, it didn't all quite gel. I was never a fan of Mel when the character was on television, and this story didn't make me warm to her any further. It was also all a bit predictable and theatrical for my taste.
 
Mel-evolent is written by Simon A Forward and directed by Helen Goldwyn. Narration duties are of course carried out by Bonnie Langford
 

Mel-evolent is available now, from Big Finish.






GUIDE: Mel-evolent - FILTER: - Big Finish - Audio - Sixth Doctor

Planet of Giants (BBC Audiobook)

Monday, 5 March 2018 - Reviewed by Ken Scheck
Doctor Who: Planet Of Giants (Credit: BBC Audio)
Written by Terrance Dicks
Read By Carole Ann Ford

Released by BBC Audio - May 2017
Available from Amazon UK

Planet of Giants is kind of a lesser story in the long Doctor Who canon and it's Target Novelization, as well as this subsequent audiobook, are really no exceptions. While the shrunk TARDIS crew being terrorized by big bugs and giant cats or getting stuck inside matchbooks is at least visually fun, the story itself has always been somewhat forgettable for me. Before I began listening, I tried to think of anything I could actually remember of the story, beyond the visuals of The Doctor and company being the size of ants.  Nothing came to mind. I remembered there was some kind of plot involving the regular sized humans, but what they were up to I couldn't recall. Listening to the book I realized why, it just isn't that compelling a story. 

An accident in the TARDIS causes the doors to fling open before they've materialized, and to compensate for the pressure, the TARDIS shrinks, including it's passengers. The plot they must foil involves some scientists and an evil business man, who have developed an insecticide so powerful it destroys all bugs and creatures it touches, even humans if given enough dosage.  Of course being so tiny, Barbara's brief touch with it overwhelms her immune system, and if they don't get to normal size soon, she may die...and they have to somehow stop the businessman too, all while being no more than an inch tall. 

I think that there is potential in the story, but it just never really works. It probably never worked, as the original television serial was initially four parts, but they cut it down to three in editing. They probably saw a clunker and decided to shrink the effects of that. That pun is intended and I make no apologies. But that is at least an interesting thing about the novelization (and audiobook), as many scenes that were cut from the final televised version (and lost to time like so many 60s episodes) are adapted into the novel by Terrance Dicks.  So at least from a historical standpoint, there is something that was lost recaptured here. 

Not that what is restored makes this any more interesting. As an audiobook, Carole Ann Ford does a decent job reading it, though she doesn't have a wide range of voices to pull from, so it isn't as varied as some of the best audiobooks (in this range or otherwise).  The subtle sound effects and occasional bits of music help here and there, but again, it is a story that relied mostly on the visual gags of our heroes being tiny, that is completely lost in the audio version (or even, I'm sure, the prose version), so losing the most worthwhile gag of the story hurts the enjoyment factor a lot. 

Not a great story, not the most exciting narration by Ford, but at roughly two and a half hours (unabridged!), it at least doesn't waste too much of your time. 





FILTER: -

The Blood of Azrael (Panini Graphic Novel)

Sunday, 4 March 2018 - Reviewed by Ken Scheck
The Blood of Azrael  (Credit: Panini)

Written by Scott Gray

Artwork by Michael Collins, David A. Roach, & Adrian Salmon

Paperback: 180 pages

Publisher: Panini UK LTD

The Eleventh Doctor's tenure in Doctor Who Magazine comes to a close in fine fashion, in The Blood of Azrael. Joining him in his final set of adventures is Clara, and together they meet Famous British Pilot Amy Johnson, battle Animated Characters in an evil Amusement park, take on a mental parasite, lose the TARDIS and save Cornucopia from an ancient Artist who kills for his art.

In the opening story featuring Amy Johnson, the Doctor and Clara take on an evil bug that uses telekinetic powers to make Sand Monsters, which is fun. They even save Johnson from her eventual young death at sea by saving her and placing her on Cornucopia (and not changing history because her body was never found). They then travel to Tickle Town, an Amusement Park where the walls are closed off and the visitors can never leave...and they are kept in line by Holograms of the Animated Characters the park is themed around. In a strip that was published in the 50th Anniversary Issue, they take on a mental parasite that makes the Doctor believe he is a boring bureaucrat afraid to change the rules, using a mental parasite as a good excuse to make a bunch of references to old friends and foes for the Anniversary.

The Doctor and Clara then end up in a corrupt auction world, where in order to save Clara from being auctioned off herself, the Doctor puts the TARDIS on the auction block, hoping to disrupt the systems of the Auction Planet.  It does the trick, but while Clara is saved, the TARDIS is lost.

This final story ties into some previous arcs as well, the Lake family and their Project Wonderland from Hunters of the Burning Stone are heavily featured in the final story, and the concept of the Necrotist (the artists that kill for their art) were first introduced in the Eighth Doctor era, and made a brief return in the Eleventh Doctor's "Sticks & Stones" (which can be found in The Chains of Olympus). The final story is nice because it doesn't involve having to save Earth, but save Cornucopia and a wide variety of aliens from a Human...which makes a nice twist on the usual. 

It's another great set of stories from writer Scott Gray and gives the Eleventh Doctor a nice exit from his pretty solid tenure in the strip (a tenure that was, in some ways, generally more consistent than his own TV run).  The best part is that instead of breaking things up again, the whole arc is nicely packaged in this one volume.  The Eleventh Doctor's time on the strip was an improvement over both the Ninth and Tenth Doctor strips, as they continued the trend of quality storytelling and solid arcs that returned to the strip during the Tenth Doctor's final year in the strip. 





FILTER: - Eleventh Doctor - Comics - Panini

Doctor Who Cybermen Display Stand

Friday, 2 March 2018 - Reviewed by Simon Moore
Cyberman Stand (Credit: Warlord Games)
N-FX Game Design Studio
Warlord Games
Released January 2018

For many fans of the classic “Doctor Who” Television Series, there isn’t a more iconic image than that of the Cybermen stirring from their lengthy hibernation in the first story of Season Five, “Tomb Of The Cybermen”. Carefully choreographed, with a hauntingly eerie music track and terrific sound effects, the sequence has been burnt into the memory of many a Patrick Troughton devotee since it was first broadcast way back in September 1967.

 

Now, for those wargamers who have long sought both the vault and its striking Cyber-head insignia as an appropriate backdrop for their Cybermen models “N-FX Game Design Studio” have released their excellent-looking “Doctor Who Cybermen Display Stand” as part of the “Doctor Who: Into The Time Vortex” miniatures range by “Warlord Games”.

 

Standing 170mm in height and made of MDF, this rack additionally comes already painted in a bright metallic silver, and despite its several pieces requiring some assembly, the parts fit together so snugly, that arguably no glue seems to be required whatsoever. Indeed, the joints are so tight that I'd actually recommend you don't try to simply push them together using brute strength, but rather cover the separate pieces with a piece of cardboard or some such, and then gently tap them into place with a small modeling hammer.

 

This process really does transform the platform into an extremely stable plinth for your Mondasians, and even though the stand is being advertised by the Nottingham-based company as "comfortably" accommodating nine figures, with three abreast on each row, I'd argue it can easily handle twelve of the silver giants if they’ve been mounted on just 25mm circular bases.

 

Ordinarily, I’d leave a review concerning a simple display stand there, but in this case the detail etched within the frame by “N-FX Game Design Studio” is so good that I’d recommend purchasing a few of them for use as Cyber-platforms within a Cyber-base. One could certainly bring out both the Cyber-head emblem at the rack's top, as well as all the grating and buttons carved into its sides, with just a straightforward black/brown wash (perhaps suggesting age) and subsequent silver dry-brush.

 

Considering that "Warlord Games" are imminently about to release both an actual “Tomb Of The Cybermen” scenic set (also designed/produced by the excellent "N-FX Game Design Studio") and an accompanying set of metal miniatures tied into the classic story, I think a bank of these platforms down one end of the tabletop or perhaps positioned in each corner, would look awesome and add some additional height to any Telosian battlefield...





FILTER: - Games - Second Doctor

The Time War: Volume 1 (Big Finish)

Thursday, 1 March 2018 - Reviewed by Ben Breen
The Eighth Doctor: The Time War (Credit: Big Finish) Big Finish
Released: Tuesday 31st October 2017
Running Time: 5 hours

Paul McGann’s Eighth Doctor has enjoyed something of a resurgence in recent years, most notably, in audio, via the Dark Eyes and Doom Coalition sagas.  Now, however, we journey back into a period of The Doctor’s canon that is largely undocumented compared to his classic incarnations, namely the war between the Daleks and the Time Lords, more commonly known as the Time War.

 

1.1: The Starship of Theseus

The eerie opening of this first episode evokes a time when Doctor Who, as a show, was less about the complicated story arcs and more about cybermen with silver foil suits.  However, with cinematic ideals close at hand, we join a commander of a squad of Time Lords on a mission that, at this point, still leaves us in the dark.  After an opening theme with sweeping orchestral tones, we are then hit by the comic relief of ending up in an unexpected scenario.  Specifically, in a broom cupboard with The Doctor and an unfamiliar individual who is, ostensibly, his companion.

As per usual though, the unfamiliarity with characters is quickly surpassed by the potential for comedy, curiosity and confusion, even if things seem to remain unclear for a while.  Eventually, however, the confusing and seemingly tenuously linked threads do converge and not really in the way you would necessarily expect.  Not wishing to spoil anything, the opening story of this box set, whilst it starts off rather mundanely in comparison to some, has a conclusion that is worth waiting for.

 

1.2: Echoes of War

This episode starts out with a rather comedic opening that, like the story preceding it, seems to share vague similarities with The Sirens of Time.  It also serves to make sure that the Daleks are in the foreground, as they rightly should be given the subject matter.  The jungle world that The Doctor and those traveling with him land on is nowhere near as peaceful as they might like.  Various elements of adumbration direct Whovians familiar with Dalek history to a particular train of thought that is unfortunately not explored further or quelled in any way.

Rather than an action-packed chase through the undergrowth, this is an interesting exploration of the impact of the Time War on those not directly on the front line.  Briggs’ delivery of the Dalek lines is almost certainly the highlight of the episode, with the insight into the psyche of The Doctor’s greatest enemy being interspersed with moments of reflection on just how volatile that foe can be.  We also gain a partial insight into the Time Lords determination to eliminate any opposition, regardless of the end result.

 

1.3: The Conscript

Instead of being a standard Doctor and an enemy story, this continuation introduces us directly to the Gallifreyan army and their training regimen.  References to some of The Doctor’s television appearances are very much appreciated, with confident scriptwriting and delivery showing a great difference between those fighting the Time War and those caught up in the chaos.  Whilst plot-wise, strictly speaking, very little actually happens, we as the audience get to see new sides to The Doctor and the Time Lords as a whole.  Regardless of opinions on the actual plot of this episode, the resultant cliff-hanger is worth the wait.

 

1.4: One Life

A so far linear story now takes a turn into the confusing, with the concept of a Time Lord weapon and it’s ramifications on the timeline.  Interspersed with flashbacks of two characters new to the Whoniverse, this final episode is very much the interesting denouement that is expected, even from a first box set in a series.

A well-formulated script, with several interesting twists and turns, combined with a cast who deliver their lines with a flare to bring this story to fruition.  This installment, if nothing else, shows promise for the rest of the exploration of The Eighth Doctor’s adventures during the Time War.

 






GUIDE: The Time War - FILTER: - Eighth Doctor - Audio - Big Finish