Kinda

Saturday, 29 October 2005 - Reviewed by Ed Martin

Kinda is remembered as, in a nutshell, “that story everyone used to think was rubbish in 1982 and now thinks is brilliant”. Well, I wasn’t born in 1982 and my first memory of it is watching it after having had some teeth extracted when I was eleven. It’s rather a strange story anyway: imagine what it’s like under the effect of laughing gas. Ten years later I can safely say that all traces of the anaesthetic has worn off and so I can say that Kinda is one of my very favourite stories. Christopher Bailey has gone for the interesting but risky option of presenting the subtexts as what are important rather than the surface details, while refraining from explaining these subtexts in too much detail. This style of storytelling requires a very active viewer; it has taken me a couple of dozen viewings over the last decade for me to really get to grips with it. While then if I just want to pig out with a slice of cake I’ll watch The Androids Of Tara, when I can be bothered to put the effort in it is completely worth it.

The first aspect of the story that’s immediately obvious is the much-criticised set design. To be honest, I never had too much of a problem with it. I admit that the jungle set never looks like a real jungle but I think it serves its purpose, mainly because set designer Malcolm Thornton has stuck to standard plant designs and hasn’t been over-ambitious and presented pedal-bins with eyes like in Planet Of The Daleks. That and I’ve always been rather partial to the colour green, so I’m biased. The studio sets also get criticised for being too plain, but in every case there’s always a splash of colour somewhere to provide some kind of interest, like the jungle out of a window or the psychedelic equipment in the control room. It works well, and I’ll take it over the garish studios of many other 1980s stories.

The introductory scenes are a problem for a lot of stories, as the writers struggle to sustain them without the benefit of their plot to centre them around. The dialogue in the base in these early scenes is slightly stilted, with Todd explaining to Sanders what he already knows – a scene rescued by Sanders’s anger at being told useless information. What helps though is that Simon Rouse, Richard Todd and Nerys Hughes (apparently she gets more fan-mail for this than she does for The Liver Birds) are three terrific actors, and in fact quite show up the regulars when they arrive. Tegan, Nyssa and Adric are possibly the worst combination of companions ever (although I never hated Sarah Sutton), and in this story all three of them are sidelined to an extent: Sutton is written out almost entirely, Janet Fielding gets no lines for an episode and a half despite it being “her story”, and Matthew Waterhouse spends the whole time moping about getting screamed at by Rouse. Also, it’s funny this season watching Eric Saward write out the sonic screwdriver at every available opportunity.

Well, yes, the costumes are a commentary on colonialism. Is it possible to be too obvious simply through the medium of clothes? While it’s hardly subtle though the subtext is never dwelt upon; there are no “blobs” speeches, and the natives aren’t named after a parody of the colonial word for Africans (The Mutants). As far as I’m concerned, that’s the right kind of subtext. The only thing that threatens to push it over the edge is the stereotypical blustering leader – although he soon changes. There is a good dynamic here, in that the expedition is falling to pieces and only Todd can see this properly.

The chimes are enigmatic and assisted by some beautiful sound effects and one of the most hauntingly effective scores of the decade, and electronic music has to be very special to earn praise from me. I would like no know though how they were made, especially since this question is asked in the script but never actually answered. 

The TSS is rather comical on its first appearance, lurching about all by itself, but it does lead to a good scene where the Doctor and Adric are introduced to the colonists. Sanders’s casual mention of “the hostages” is a very effective commentary on the 19th British attitude to the foreign other, but in a time where social concerns are very much rooted in the here and now it is strange to think that Bailey would pass comment on ideas then a century out of date. Also, Sanders’s constant repetition of “they’re just ignorant savages” is overdoing it. The Helix design is very interesting, with this episode effectively building tension by first introducing the Kinda as what they appear to be on the surface and then gradually introducing elements that don’t fit Sanders’s simplistic pattern.

The scenes set in the dark places of the inside are some of my favourites ever (seriously, nitrous oxide is the only way to see this story). The chess scene in particular is one of my favourites; it is the scene I immediately think of when asked to come up with an example of how well written the programme can be, and it is helped by the spooky, macabre performances of Anna Wing and Roger Milner. Also, the sudden appearance of Dukkha is one of the show’s few genuine jump-moments, while demonstrating how well lit these scenes are: the lighting is deliberately contrast-heavy so that some parts of the picture are overlit while others are in shadow, creating a very surreal ambience. Also, because it’s the kind of story that allows for it, unexplained elements such as the strange structure and the possibility that the Mara might be a representation of something else give rise to some serious possibilities for in-depth analysis that I won’t go into here, this being an evaluative review.

Mary Morris as Panna is also a good actress, although Sarah Prince as Karuna is a real weak link; her characterisation as a whiner, coupled with the tooth-bursting pitch of her voice, is something I find intensely annoying. Hindle’s final rant at the end of the first episode seems like a ham-overdose, and it is only now that the very sophisticated writing allows Rouse to show just how good an actor he is. His madness is very subtle: not in acting terms, but in its writing. Small details like his desire to see the Kinda’s fingernails, and his blending of serious issues such as the base’s destruction with minor issues such as the need to hold a rolled-up chart in place of a cane, make this some of the best written insanity characterisation that I can immediately think of. The indications of his paranoia are very convincing, and his sudden bouts of childlike ranting are very frightening to watch.

The Box of Jhana is introduced well: the immediate implication is that it was responsible for the expedition’s previous disappearances, so that Sander’s subsequent reappearance is a real surprise.

The possession of Tegan is a good scene although let down by poor acting, and much as I would defend the set design in this story I have to say that tree is abominable, like part of an adventure playground. It may be an old joke, but if you asked me to point to something wooden it wouldn’t be the tree that springs to mind. Oh, and you can also see Adrian Mills’s fillings, which made me laugh.

The second episode’s cliffhanger is an absolute knockout, although it does turn out to be a deliberate false scare; while appropriate to the narrative it does come as a bit of a let down. That said, if it didn’t get people watching next week then nothing would, and I suppose that was the point. After this however we get to see the Box of Jhana’s full properties: let’s face it, it’s a massive piece of deus ex machina, one of my pet hates in any kind of fiction. It is responsible for the shift in the character dynamic that is so important to the story, it allows the Doctor and Todd to escape (and even gives them a place to escape to) and thereby drive the story into its second half, and is even part responsible for the resolution of the story. Thankfully the extremely impressive presentation, a half-proper explanation for it and the fact that it is introduced gradually rather than thrust upon us at the end stays off the otherwise huge sense of disappointment that I usually feel about this sort of thing. In fact, I quite like it, and all is forgiven at the end (I’ll explain later*).

The Trickster scene is actually quite grotesque and spooky in the very unsettling concept of this story. The Mara-possessed Aris turns up at this point and is frankly a bit of a let down. He rants and raves with the best of them, and is a very ordinary villain in this most extraordinary of stories. The set falls down again here too, as the crinkles and creases in the painted backdrop are clearly visible.

The exposition in this episode is hard to spot, as the plot elements are left to speak for themselves. Even as a nipper, although I had to think quite hard, I never really had too much of a problem with the plot. At this stage only the fine details require filling in. Even the explanation of the Mara doesn't say anything too obvious; it doesn't need to.

The dream sequence is truly amazing, and shows what an innovative director Peter Grimwade was. However, they picked the wrong moment for the cliffhanger: the “it’s the end of everything line” would have been perfect, but instead they bisect the following scene thus requiring a gigantic reprise for episode four. This provides the story’s only really confusing moment where the balance between adequate explanations and subtlety is misjudged; how will attacking the dome help the Mara? After wracking my brain I came up with the theory that the Mara would feed of the ensuing negative emotions, which would seem to fit with Snakedance, but I feel it should have been made clearer here. Mary Morris provides the story’s only casualty here (the missing members of the expedition are only referred to): you’d think that in such a creepy story a 10% mortality rate would seem odd, but it doesn’t as it isn’t creepy in that way.

The crushing of the doll is a surprisingly poignant moment – it’s heartbreaking to watch the Trickster drop to his knees – and I wonder if it’s significant to the Kinda’s eventual revolt against Aris. The attack on the TSS isn’t brilliantly executed, although it is very interesting to watch the Kinda’s attempts to match this alien technology. When the Doctor tries to reassure Adric, it is funny to watch Adrian Mills in the background watching that tiny flame on his wooden frame with an expression of intense anxiety. Also, Matthew Waterhouse is terrible; it’s disappointing to say that as he’d spent the story in a kind of low-grade naffness that he might just have got away with.

The “you can’t mend people” scene is probably the season’s most iconic outside of Earthshock, and deservedly so as it shows Rouse on absolute full throttle. Here is where the contrivance of the Box of Jhana is forgiven, as Todd has to work hard to convince Hindle to open it. What I love about it is that the solution has been present all this time, but nobody’s been able to actually implement it. A contrivance that can’t be used puts a very interesting spin on the whole idea.

The mirror finale, however, treads some seriously dodgy ground. Conceptually speaking the Mara is one of the best monsters ever (a shame I can’t say that about the visuals), but the idea that it soils itself at its own reaction undermines its power somewhat. The Mara’s relationship with mirrors had to be altered fairly significantly for the sequel, as well. The snake prop does look stupid, in fact almost indefensible, but in a story with so much going for it it’s a drop in the ocean. Plus, I think Grimwade deserves respect for not getting any piece of studio equipment reflected in the mirrors. The final scene is also good, with a pleasant goodbye scene that contains some real life-affirming comments while going easy on the sentiment.

Kinda is a stunning story, to the extent that the rumour that it was written by Tom Stoppard actually sounds half believable (the one about Kate Bush is a bit more of a stretch, however). Its rich themes and narrative depths reach levels other stories can only aspire to, especially given that they are delivered with such style and , on the whole, shrewdness. I consider it the best Davison and one of the half-dozen best stories of the 1980s; it sits comfortably in my all time top ten, in fact. 

*I’ve waited so long to say that.





FILTER: - Television - Fifth Doctor - Series 19