The Evil of the Daleks

Tuesday, 15 November 2005 - Reviewed by Andrew Farmer

As I write this there is much discussion on the new character of the ninth Doctor. My mind goes back, however, to my reaction to the first regeneration. Others have asked the question as to what the appearance of the second Doctor would have had on them had they seen it at the time, rather than with hindsight. In a word my reaction at the time was one of complete confusion.

The Tenth Planet led us to believe the Doctor was not well, but what was the change that we saw? How could a man change? I had nothing to suggest that the Doctor was not human - he was simply an old man with a time machine who knew a great deal. Today we look back on elements in the first Doctor's era and try to identify those that identify him as alien, but nothing had made me think so at the time of the regeneration. 

Ben's doubts spoke for me. Polly's acceptance of the change seemed irrational. However, if what I was watching was not the Doctor, then what the hell was I watching? The new Doctor's behaviour did not endear (though now the second Doctor remains my favourite). The Doctor simply does not behave as he did. Where was the gravitas?

My confusion remained. However, the appearance of the Daleks soon kept me hooked. Along with Ben and Polly it was the recognition of the Doctor by the Daleks themselves that confirmed for me that this must be the Doctor.

Looking back now the regeneration was genius. I do not simply mean the idea - but also its portrayal. We were not given an explanation. To have the Doctor change without any real justification was risky and, at the time, left me with questions I wanted answers to and these were denied to me. Getting a new body for one that was wearing out was not an explanation. Did my confusion detract from the story? At first, possibly, but Daleks put most things into the shade. In hindsight the lack of information increased the mystery and led us slowly on the path that led us to the War Games and the slow drip of information after that.

At this distance my memories of the Troughton era vary. However, the striking effect of the regeneration was so strong that it remains as clear as any. If the way that the regeneration was handled was meant to make an impression, it certainly worked. Who knows, if we had been given an explanation, maybe I would have accepted it easily and allowed the memories to fade. Thank goodness we weren't and they haven't!





FILTER: - Television - Second Doctor - Series 4

The Evil of the Daleks

Tuesday, 15 November 2005 - Reviewed by Adam Riggio

The first thing I think anyone who is attempting to review this story is bash your head against your desk at the prospect of having to add anything of consequence to one of Paul Clarke’s stupefyingly comprehensive reviews. So I will take an alternate track and approach it from an entirely different angle. However, I still think it’s really good.

I experienced the story from the audio soundtrack on mp3, the version narrated by Frazer Hines, who I would never have recognized since I only know his work from Doctor Who. This is why the only voice I can associate with him is that thickly overdone Scottish accent. I suspect this weirdness is shared by the rest of you whose Frazer experience is limited. Viewed in conjunction with the slide shows of the story on the BBC website, as well as an active imagination, is almost as good as bringing a VCR back to 1967 and taping the story as it was broadcast. If only TARDISes were more readily available to the Doctor Who fandom. 

As a side note, I expect most of the TARDIS travellers would ignore the salvation of the missing shows and instead a legion of horny high school fans would descend upon young Deborah Watling in whatever ways their own active imaginations could muster. But anyway . . . 

Characterization of everyone involved in this story, from the regulars and major guests (Edward Waterfield and Maxtible), to the bit players (Molly the maid, Kemel the wrestler, Perry the antiques dealer) is superb. The plot is intricate, and nothing ever feels like the filler that is almost necessary for seven episodes, simply because there are no moments without purpose. The first episode is probably most likely to be labelled filler, which I think is undeserved for the following reason.

The plot of Evil of the Daleks is a strategy game played by the Doctor and the Emperor Dalek. The Emperor aims at the destruction of humanity, and the Doctor aims at the destruction of the Daleks. These seven episodes are a game of chess with the fate of two species hanging in the balance. The suspense comes not only from watching these brilliantly portrayed characters, but from watching the different levels of this battle of wits unfold, plus the strange joy that both these master manipulators get from putting their schemes in action. 

Thinking of the plot in these terms, the Doctor’s detective work in the twentieth century is the start of the game. The Emperor has taken advantage of Waterfield and Maxtible’s time travel experiments, set up his Daleks in the mansion, and is using Waterfield as a pawn to lure the Doctor into their trap. And the Doctor waltzes into danger without even realizing it. So begins the Doctor’s manipulations of the Daleks. He learns their plan to isolate the Human Factor, but he understands what it will do to the Daleks when it is introduced. 

At the start of episode six, when the humanized Daleks first speak, the Doctor sees his plan coming to fruition. The Daleks have sown their own destruction by introducing the ability to question orders to their race. One of the first things the Doctor said when he discovered the Daleks had lured him to 1866 for the experiments was “I will not be your slave!” The Daleks treat their human captives as slaves. During the behavioural experiments on Jamie, Victoria is paraded about as bait and expected to obey without question. When Arthur Terrall, Maxtible’s prospective son-in-law, is fully enslaved to his Dalek control device, he bullies everyone around him into obeying him. He dominates by making people his slaves. And what phrase do the Daleks say more often even than “Exterminate” in this story? “You will obey.”

When Edward Waterfield comes to rescue the Doctor from the Dalek capital, crumbling in flames of civil war between the slave Daleks and the free – humanized – Daleks, the Doctor is inspiring one last group of the humanized to rebel and fight the Emperor for their lives. As the Daleks disappear down the corridor and Waterfield begs the Doctor to leave, what response does he get? “That’s all right. I’m finished.” This was his checkmate over the Emperor Dalek. 

Sylvester McCoy’s Doctor has the reputation as the grand schemer, the manipulative one for whom even his best friends are pieces in a strategy game. But Patrick Troughton here gambles with his friends’ lives just as much as McCoy did in the darkest of the New Adventures. In fact, his deviousness comes out even more in Evil of the Daleks, as we can see the plan forming from the start, then marching almost inevitably to the conclusion: the total destruction of an entire species. And what was the foundation of the Doctor’s plot? The essential part of the human spirit that questions, that will not obey. Maxtible dies at the end of the story, blown to bits with the Dalek city, but he really died when he was implanted with the Dalek Factor, when he lost his individuality. I find it quite appropriate that the Doctor defeated his greatest enemies, formless blobs in tanks indistinguishable from each other, with the spirit of rebellion. That was the spirit that motivates the Doctor from the start. 

Evil of the Daleks has wonderfully drawn characters. Its script and plot is fast-paced and engrossing even over seven episodes – three hours in one sitting. At the centre of it all, it is impossible to take your eyes (or ears) off the Doctor, so phenomenal is Troughton’s performance and so complex does his character appear here. It has a thematic depth that can be inspiring. All these factors make Evil of the Daleks one of the greatest Doctor Who stories of all time, no matter what form it may take.





FILTER: - Television - Second Doctor - Series 4

The War Games

Tuesday, 15 November 2005 - Reviewed by Nick Mellish

‘The War Games’- my favourite ‘Doctor Who’ story.

Out of over forty years worth of ‘Who’, this is the story which in my heart of hearts I truly believe to be better than any others. It lasts for ten episodes, it features a lot of running around, it has repetitive music, bizarre cardboard glasses and some very, very dodgy looking rubber suits: all these things are used against it, but for me they help to make it what it is: the best ‘Doctor Who’ story ever.

When I first saw it, I was eleven years old. I’d seen most stories, and those that I had not seen I knew about, aside from a handful, which included this story. One day, I was off ill from school, so as a treat my Dad let me rent out a video from the local video store- this was the one I chose since I reasoned it would take me a while to watch it.

I ended up getting through it by the end of the day; from its beginning- eerie surroundings, special sequence for the titles- I was hooked. All the characters were being well acted, all the effects were looking very nice indeed, and everyone seemed to be taking it very seriously.

The comedic aspects to come were a breath of fresh air; a nice contrast to the rather haunting nature of the story, but there is no escaping the darker aspects. This is a story about war- many wars, being fought for no real reason.

When you hear the Aliens reel off the numbers of new specimens to be taken to the War Zones, it hurts because you realise that they are replacements as so many people have been needlessly killed. Likewise, when you see Carstairs get put through the Mind Wiping process, it seems cruel and sadistic- something I shall return to later…

The length of the story makes everything seem so much bigger- the story’s scope seems to be larger than most stories, and everything has an epic quality to it; the incidental music reflects this, sounding as triumphant as the story tries to be. This is a story unafraid of trying to be big and bold, and it succeeds at being so. It is, quite simply, an epic adventure.

This is a story about raising the stakes, and raising the odds against our heroes. We’ve had base-under-siege adventures where hundreds of lives are in danger; this is a story where hundreds of lives have already been lost, and it is up to the Doctor and his group of fighters to try to save everybody, and it needs a group. The Doctor, Jamie and Zoл alone are not enough: they need help; they need the resistance, and even then the resistance are desperate to grow in number.

It is here that the story has its biggest shortcoming, in that the budget simply never allows for the Resistance to seem as large as it should, but rather than let this be a bad thing, we are presented with characters who are memorable enough to make us not mind that we do not see more extras. Who cares about the rest of the Resistance when we have characters as well rounded and loveable as Russell?

This is a story about running: the heroes run from place to place, time zone to time zone but time is running out, and you cannot keep running forever- you have to stop eventually. This is a story about stopping.

Of course, this is also the story that introduces us to the Time Lords, and despite how much I love what Robert Holmes did to them in ‘The Deadly Assassin’, I would firmly argue that they were never better than they are here because, everybody, for one night only, you can see why the Doctor fled his home planet.

The story is too big, the adventure is too over-whelming, and for once the Doctor cannot stop it- cue Time Lords.

Episode 10 of ‘The War Games’ is where ‘Doctor Who’ as a show changes forever. It starts off a tad ropey- attack of the stock footage!- but even this is fun, and more than forgivable given what is coming up. The trial of the Aliens is tense, a neat contrast from the fleeing of the Doctor we have just seen: from something so full of movement we are now presented with something so static.

This is where the parallels begin too. We have the War Lord’s trial reflected in the Doctor’s; we have the dispatch of the War Lord and the Aliens- death by dematerialisation- drawing parallels with what the Aliens themselves were doing: taking human ‘specimens’ and removing them from time forever; most horrifying of all, we have the mind wiping of Jamie and Zoл.

As mentioned earlier, when this happens before, the process horrifies us and that was when it happened to a supporting character. Now it happens to two regulars, it is too much to bear. You know something bad is going to happen- you can see it all in Patrick Troughton’s expressions; you hear that both Zoл and Jamie are safe, but it’s not enough; however it is only when the Time Lords both sentence the doctor to exile and force him to regenerate that the penny, as it were, finally drops: the Time Lords are no better than the Aliens.

The sentence imposed upon the Doctor is harsh and brutal- loss of two friends, loss of freedom and loss of identity. No wonder he fled whilst he still had the chance.

I could go on all day- there are bits I haven’t even mentioned: the absolutely terrific characters that are War Chief and the Security Chief, which are both superbly written and fantastically acted; I could mention the brilliant use of defamiliarisation- making the everyday object that is a pair of glasses seem so scary; I could go on at length about how this is the first time in ‘Doctor Who’ that you really, really care about the love lives of the supporting characters, namely Carstairs and Lady Jennifer. I could mention all this and more, but I have already gone on long enough.

‘The War Games’: my favourite ‘Doctor Who’ story for ever and ever and ever- I hope I’ve given a good enough reason for other people to love it as much as I do too….





FILTER: - Television - Second Doctor - Series 6

The War Games

Tuesday, 15 November 2005 - Reviewed by Rob Stickler

‘Stop, you’re making me giddy!’

The Doctor, Jamie and Zoe find themselves in the middle of No Mans Land, in the Great War. They soon find their way to the British trench where they are welcomed and sent to HQ. At the headquarters however they find a less friendly welcome. They are soon standing trial for espionage. Things are not what they seem on the front lines.

The War Games is grand in scope. Over ten episodes we are shown the first world war, Ancient Rome, the American Civil War, the War Lords base and (apparently) Gallifrey. Over the course of the ten episodes there is remarkably little padding, the story zipping along until about halfway through, then picking up speed again for the dйnouement. The set design is fantastic, particularly at the British HQ where it seems criminal to have recorded in colour as the set looks so authentic, down to graffiti on the walls. In the technology and base of the alien War Lords too there is much innovative design, and the classic sf device of striking contrasts and kaleidoscope patterns. If the guard’s strange rubber uniforms and diving masks are a little dodgy we’ll overlook them in favour of the splendid Time capsules; suggesting the Tardis ever before the clues of the connection are planted.

Performance wise the guests vary extremely; it is not exaggerating to say that James Bree, as the Security Chief, gives an abysmal performance. The painfully stilted delivery of his lines, no doubt intended to suggest his alien nature, must take up about three episodes running time. Also not so great is Noel Coleman as General Smythe, though it may be partially due to his lines. The majority of the rest of the cast is excellent, however. Special mention should go to Rudolph Walker for an excellent turn as a confused American soldier and to David Troughton in a brief but touching cameo.

Edward Brayshaw, as the War Chief, is compelling. His performance is well judged and in his cunning – and his facial hair - he is almost a blueprint for the Master even before it is revealed that the Doctor is of his race. The scene where he and the Doctor first come face to face is a treasure. Their later scenes also play very well. It seems a pity that the actor spends most of his screen time waiting for the Security Chief to finish dripping his dialogue into the scene. Best guest artist award must go to Philip Madoc however, who is so urbanely evil and calmly vicious that he sets a new benchmark for Who baddies which possibly only he will meet. Whether reclining on top of his desk, or stood facing the judgement of the Time Lords; he is a pleasure to watch.

The regular cast themselves are present and correct. Frazer Hines and Wendy Padbury have little extra to do; even their leaving scene, sad though it is, is quite subdued. Patrick Troughton has some great grandstanding moments however, whether railing against the War Chief for his irresponsible actions, running to escape his people or getting cross when they expect him to choose a new face. Over the ten episodes you probably do get everything you love about the second Doctor, and it is a fitting farewell for him. We learn more about the character of the Doctor in the last twenty five minutes than has been revealed in the previous six years. Interesting that the explanation he offers here for leaving the Time Lords is different to the first Doctors suggestions that they were exiles, on the run. Would the first or the Second Doctor be telling a fib?

Malcolm Hulke has written here one of the most original plots the show has had, and it is a credit to his writing and the production team that the story doesn’t drag, as so many shorter ones do, and that the visuals are never less than convincingly executed. Not the best second Doctor story, but something like a greatest hits of Troughton, backed up with an original plot and some sterling performances. ‘The War Games’ is something special.





FILTER: - Television - Second Doctor - Series 6

The Wheel In Space

Saturday, 29 October 2005 - Reviewed by Ed Martin

The Wheel In Space is called on to achieve a lot, as the climatic story of one of the programme's best ever seasons. The Conventional Opinion of Whovians (COW) states that it fails in this respect, that it is padded out and dull. I, on the other hand, quite like it, but then I did have the benefit of seeing the existing episodes young. I bought Cybermen: The Early Years, which along with its Dalek equivalent was an excuse to release fragments from largely missing stories. I should say that I have no problem with this at all, and the Cybermen from this story, as well as the ones from The Moonbase (also provided on that tape) are indelibly burned into my head as one of the definitive versions of the monster. It took a while for me to catch up with the other episodes, which I did through a Joint Venture reconstruction; it is quite strange reviewing it then, as I am unfamiliar with 66% of it but can recite the other 33% by heart.

Most of the criticism of this story is focussed on the first two episodes, and I have to say that it is largely justified as they are horrendously padded out. I feel that this story might be better regarded if the first two episodes had been edited together; of course this would leave the season running an episode short but I feel The Web Of Fear could have stood up as a seven-parter. And if you think I'm talking idly, look at Planet Of Giants. The first thing that strikes me about episode one is that the TARDIS warning mechanism makes no sense at all, trying to tell the Doctor that the outside world is dangerous by showing pictures of a tropical paradise. Talk about reverse psychology. So what happens, the TARDIS materialises in the Emperor Dalek's throne room and the Doctor and Jamie rush out in their swimming trunks? Both sides would be as surprised as each other, probably. "Doctor, do you have your sonic screwdriver?" "Er..."

The first episode is quite atmospheric though as it trades on a sense of the unknown, something common in pre-Star Wars science fiction. Just look the titles of early sci-fi, full of the unexplained: It Came From Outer Space, The Thing From Another World, Out Of The Unknown, Them!, It: The Terror From Beyond Space and, of course, Doctor Who. The mystery here though is straight from stock as Jamie opens doors by falling on switches and suchlike. Still, it's better than its reputation.

One thing notable about this story is the way that sound effects are used very effectively as music: that chiming sound of outer space (nonsense but pleasant), the evocative buzz of the Cybermen and the bleeping of the Servo Robot. From what can be heard, the largely silent scenes featuring the robot may well have been very effective and I'd like to see them. Meanwhile, the exhaustive list of foodstuffs fed into the dispensing machine is a huge frivolity and demonstrates the padding of the episode, not to mention being a single cream bun away from Monty Python's Flying Circus. Also, the space age food-in-blocks idea was done earlier in The Tomb Of The Cybermen, and it wasn't new then. Ah, those innocent days before Rice Krispie Squares.

The rocket lurching forward is the first piece of action for a while, and it caught me quite off guard. The floating eggs scene was probably horrible (I can just imagine them wobbling about like Thunderbirds puppets), but as Bill King is a generally reliable effects technician and the meteorites in part six look superb then I'll give them the benefit of the doubt. The Time Vector Generator is interchangeable with the Sonic Screwdriver for most practical purposes, but I'll let it go.

After twenty minutes of the Doctor and Jamie eating and napping, the sudden cut to the Wheel is a not unpleasant shock. The dialogue is good, as is usually the case with David Whitaker, but as the story progresses the characterisation can come across as a little inconsistent. An immediate standout, even in a missing episode, is Dr. Gemma Corwyn, a very well written character excellently played by Anne Ridler. The sense of mystery is continued here as the Cybermat eggs morph through the hull of the station, although this is very implausible.

The second episode largely focusses on the characters. This is a euphemism for horribly padded of course, but it does make for interesting viewing (ok then, listening) in places. What is clear though is that Whitaker feels very uncomfortable writing romance between Leo Ryan and Tanya Lernov; a lot of the time he just sticks to having Eric Flynn (son of Errol and father of Jerome, so my sources tell me) put his hand on her shoulder and we're left to draw our own conclusions. The episode is very slow to begin with, but the scene where Jamie lies his way through a medical test (including making up the pseudonym 'John Smith' for the Doctor) is fascinating to hear. Zoe is a better character than Victoria, being less inclined to squeal and run behind Jamie at the first sign of rain, although Perky Padbury is a little annoying in her first outing especially when trying to portray mirth. There is a slightly obvious scene as well where Bill shows Jamie the weapons system (presumably all strangers get this) including the power array, targeting system and the best place to sabotage it.

Tanya's nose speech is an unusually bizarre piece of writing, especially since the second half of her conversation takes place in the next episode. When I first saw episode three then, I thought it was the weirdest thing I'd ever heard. There's a great cliffhanger though as the robotic hand burst through the shell of the egg, although it does raise the question of how the Cybermen tie their bootlaces with only three fingers.

Episode three is where the story really gets going, not least because Patrick Troughton's bad from his holidays and on top form. The Cybermen look fantastic, although how they got a teardrop in their mouths is beyond me. Their voices are great, a smooth droning, and we also get the joy of the truly brilliant Mark II voices courtesy of the Cyberplanner. One problem with the new costumes though is that the mouths don't move; it would seem that the production team saw the mouths that just hung open as the words streamed out as a disposable gimmick. In fact, apart from being totally amazing it also served as a visual indicator of which Cyberman was speaking and without this the Cybermen are forced to rock backwards and forwards as they speak to give the actors something to react to, which looks rather strange. The scene with the Cyberplanner is slightly crude in the exposition as the monsters explain their plan to each other, but as the dialogue is delivered through such amazing sound effects I'm happy (a shallow vindication I know, but there you are). There is some amazingly cool direction though, mixing to the face of a Cyberman just as the Doctor is talking about an unknown menace...

The Cybermats look better than on their previous outing and actually have a clearly defined purpose and means of executing it, but fundamentally they are still a very strange concept: small infiltrating robots I can accept, but the Cybermats are just odd. Kemel's terror at them seems excessive, even though it turns out to be justified; Kevork Malikyan here wins the award for the Episode's Best Screamer (and who said this show was sexist?). Although the episode does tend to tread the same ground insofar as the script goes, the Doctor's realisation of the presence of the Cybermen is still a good scene even though we already know this. Maybe it's just because Troughton is blatantly the most talented actor the play the role.

Leo's attack on Zoe seems a little unprovoked and is an example of the slightly dodgy characterisation I mentioned earlier. Flannigan rocks hard, but only in a slightly patronising drunk-Irishman kind of way.

The Cybermen's plan is complex but generally it holds water; they can't attack directly because the station would send a distress call and they can't set up their own transmitter because it would be detected. So therefore we have an example of a complicated scheme that can't really be picked at. But the cliffhanger - what's happened to their voices? "Youwa willa trya my pizza, izza ze best ona Telosa". The voices improve a bit in part four, but they only really go back to normal in part five. Part four hold up very well through being very tense, and it starts with the Doctor desperately trying to convince Jarvis of the problem. The stages of Jarvis's breakdown match the episodes: three is aggression, four is contentment, five is withdrawal and six is acceptance.

It strikes me as odd that the crew doesn't react to the fact that Laleham and Vallance are suddenly talking like they've been lobotamised, as if their personalities switch on and off regularly anyway. Zoe records data on the incoming meteorite storm on magnetic tape, which I find amusing (but hey, according to The Daleks' Master Plan it was still cutting edge in the year 4000). Jamie, in yet another example of weird characterisation, reverts back to being the ignorant 18th century traveller not knowing about sound recording.

I don't know if Peter Laird is really of oriental origin, but his accent is straight out of a cartoon. He gets a good death though, and the Cyberman putting his body in an incinerator creates a gruesome mental image. The scene where the Doctor checks for hypnotised crew is nail biting, and the surviving footage of Duggan's death shows a return to the trusty "negative" effect; which is good, as it's one of the programme's most successful effects ever.

Part five carries on as normal as the sight of the Cybermen only confirms what we already know. Zoe's growing dissatisfaction with her life is an obvious pointer towards her joining the TARDIS crew, but it's nothing clunky and it's a good effort at providing some kind of explanation for what normally is simply a simple "take me with you Doctor!" set up in the last five minutes.

Surviving footage of the fight scene in this episode shows possibly the show's wobbliest ever set, but I could listen to Flannigan yelling "you need a couple of lessons in the noble and manly arts, me bucko!" all day. The lava lamps in the oxygen room date the show badly, but no more so than the plasma ball masquerading as a time drive in Remembrance Of The Daleks.

It's back to moving pictures for the final episode and some terrific model work is on display. Even the cartoon X-Ray laser bolts look good in a retro kind of way. We do get one of the most out of character moments ever though as the Doctor advocates sacrificing Jamie and Zoe, albeit reluctantly; surely he'd look for a solution that didn't involve sacrificing anyone? Still, it's not as bad as Jon Pertwee gunning down an Ogron in cold blood in Day Of The Daleks. This is made up for by the very stylish scene immediately afterwards where the Cybermen systematically work out who is aware of their presence. The confrontation scene between the Doctor and the Cybermen is one of my favourite ever largely due to Troughton's performance: his resigned line of "I imagine you have orders to destroy me" is possibly the most iconic of his era although I must admit we have Earthshock to thank for that. Even in the face of (apparently) certain death the second Doctor was always a step ahead while appearing to be a step behind...come on, he was the best of them all!

If the Cybermen don't need air, then how does the plastic spray kill them? That's my only real beef with the climax, although the issue of whether or not Cybermen need air is one I'll return to when I review other stories featuring them. Zoe's joining scene is the usual fair - but what better end to a season can you get than the entirety of The Evil Of The Daleks?

I took the mick a bit but this really is a good story, very tense and generally well written and acted. It has the unfortunate distinction of being the penultimate Cyberman story where they actually had any credibility, and while it is slightly drawn out I always enjoy it and I'm proud to have it (or what's left of it) in my collection.





FILTER: - Television - Second Doctor - Series 5

The Faceless Ones

Tuesday, 1 March 2005 - Reviewed by Shane Anderson

My purchase of the “Lost in Time” collection has reignited my interest in the early Troughton Doctor Who episodes. The surviving episodes are often far better than a story summary or Target novelization might suggest, leaving me eager to find out how the rest of the story plays out. Since it’s unlikely that all the missing episodes will turn up in the next few months, I’ve begun buying the BBC radio releases, starting with a story with which I was totally unfamiliar prior to LIT: The Faceless Ones. I knew a few things about the story of course. Ben and Polly make their final appearance and it’s set in an airport. Beyond that most of the story was completely new to me, so I’ve particularly enjoyed being able to see the two existing episodes and hear the audio, narrated ably by Fraser Hines.

The story starts off at a fast pace, but slows down rather quickly once events are set up. The opening scenes with the TARDIS landing on a runway in the path of an approaching jet are great, as are the scenes of the Doctor and Jamie crouched behind the airplane tires. The use of location filming always helps create a better illusion of reality for Doctor Who, especially in a location like Gatwick Airport. I’ve never been there, but I’ve been to local airports and so relate instantly to the locale. I don’t know how much of the other episodes use location shots, but episode three and especially one benefit greatly from the visuals that the airport location provides, widening the scope beyond what is available with studio sets. The attempt to anchor the story in a recognizable contemporary setting is worthwhile and effective. I’d love to have seen rather than heard Jamie’s exploration of the airport concourse in episode two.

As far as the characters go, there are some good and not-so-good ones. It goes without saying that Troughton’s Doctor is brilliant as always. Troughton always brings so much energy and enthusiasm to the role that his performance alone makes some of the less interesting stories worth watching. Jamie gets a lot more to do with Ben and Polly out of action for two thirds of the story. This and Evil of the Daleks are stories where his character really starts to shine. His chivalry towards Samantha in taking her place on the airplane (the flying beasties!) is wonderful. 

Poor Ben and Polly get very little to do overall, though Polly is integral to episodes one and two, since her witnessing of the murder is what draws the TARDIS crew into the events. Ben might as well not even be in the story for all the impact he makes. It’s a shame, since he’s such a good character. The story does make good use of the loss of the companions though, because as events proceed it really does feel as if the Chameleons are taking out everyone one by one. Polly is kidnapped in episode one leaving only her Chameleon double; Ben is taken at the end of episode 2, and Jamie is captured after infiltrating the space station, leaving the Doctor to deal with events without his usual crew. If it wasn’t for the Chameleons’ continuing failure to kill the Doctor over and over again, the story would have far more of a feeling of events spiraling out of the Doctor’s ability to control.

The Commandant of the airport is an excellently written and portrayed character. No-nonsense and very down to earth, his refusal to believe the Doctor’s wild story is entirely believable. Only as he is confronted with more and more evidence does he finally come around to the Doctor’s side, and once he’s convinced of the facts, he acts with as much surety of himself as ever, despite the strange circumstances. The Commandant is really the hero of the final episode as much as the Doctor. As for Sam, I’m very happy that she did not remain on the show. She’s a strong enough character, but I found her very annoying. Victoria’s sweetness is far preferable to Sam’s blustering. Sam’s flirting with Jamie is fun though.

The story is solid enough. Alien abduction on a mass scale isn’t necessarily original, but perhaps it was more so back in 1967. The concept still works well within the Doctor Who formula. I can only imagine that the abduction of people can’t have been going on for very long though, or more people would have begun to be suspicious. The Chameleons are a varied lot as antagonists go. Blade is pretty good, but the Director mainly talks a good game and gets shot in the end. Spencer isn’t too bright at all. He makes mistake after mistake. His worst blunder is having the Doctor, Jamie and Sam at his mercy in episode four, and rather than shoot them he puts them in the position where a laser will cut them in two and then leaves. Of course they escape.

Ben and Polly’s departure is far too short. At least they get a good final scene, unlike Dodo. Ben and Polly are great traveling companions, and their departure seems abrupt, though entirely understandable. They have to be some of the few who actually get back at exactly the point they left, so who can blame them for remaining behind? The farewell to Jamie and the Doctor is heartfelt.

It still hardly feels as though I really know this story well. I’m grateful to fellow fans who did what I used to in the pre-VCR days and tape-recorded these episodes so we can at least listen to them. The linking narration helps, but there’s no understating just how important the visuals are, and how much they are missed. The telesnaps help, but it’s never quite the same. Despite that, I’ll be kicking back in my recliner and giving this story another listen soon I imagine. It’s a good story for the most part, and worth your time.





FILTER: - Television - Second Doctor - Series 4