Kinda

Saturday, 14 June 2003 - Reviewed by Alex Wilcock

“You will agree to being me… This side of madness or the other.”

Few Doctor Who stories have raised such wild passions for and against them as Kinda. Yes, I was one of those ten-year-olds who helped vote it bottom of Peter Davison’s first season for DWM back in 1982, largely through a vivid last memory of ‘that snake’; at the other end of the spectrum, some fans have announced that anyone who disagrees with their assertion that this is the best Who story ever is an emotional Nazi. I shall leave it to your own judgement any irony involved in people who use ‘Nazi’ to decry those whose precise tastes do not absolutely accord to theirs…

I started a re-evaluation of Kinda through my wobbly audio copy, in those days before video. The old wise woman’s “Wheel turns” speech was quite hypnotic, and so I gradually found myself thinking Kinda was rather interesting – despite one of Uncle Tewwance’s least lively books trying to convince me otherwise. Nowadays, with repeated video viewings, I’ll admit that I can’t see how I ever thought the story worse than Four to Doomsday or Time-Flight, and I’ve got a lot closer to the adoring end of the spectrum than the embarrassed end I used to sit at. But will I go all the way? Well, I don’t think so, though I’ll waver between eight and nine out of ten. Let me explain.

On the whole, Kinda is interesting and refreshing, one of the Who stories with the most ideas, married to one of the Who stories that looks most like a pop video. The Dark Places of the Inside are fantastically imagined and realised, and the ‘time’ sequence is hardly less impressive. Resonantly, the subversive ‘menaces’ of the trees, the ‘primitives’, Hindle, Dukkha and The Dark Places of the Inside or wherever, all combine tantalisingly to disrupt expectations and are carried off brilliantly. 

In the story’s second half, however, and especially after the main hallucinatory effects sequences end, the action-based director and thoughtful script start to work against each other (notably from the blown cliffhanger to part 3 on), particularly as the author’s ideas become less successful. The fourth episode is definitely the weakest, despite quite a strong scene with Hindle’s toy madness and Panna’s consciousness passing on to demonstrate that no-one actually dies in the story (albeit the three ones who went missing…?). Studio floors, technobabble and ‘that snake’ summing up a glib and dull resolution – not to mention interminable Adric / Tegan bitching scenes - make it a curiously uninventive and unimpressive ending. This story is probably best watched as a whole, rather than an episodic let-down. 

I’ve recently taken to watching Who again on an episodic basis. Yes, that’s right – as god intended! As you might expect, with all stories written that way, most of them work much better that way. And it’s become clear that a key reason so many of us disliked Kinda on first watching – other than the shame of (all together now) “that snake” at school the next day – was that this story didn’t. For a few stories where not all the episodes work, the resolution is the killer. Watch a rather good story with a poor part 4 (Paradise Towers or The Creature From the Pit spring to mind to tease you with, or perhaps The Leisure Hive if you want one that fewer people hate so much), and it’s plain that only watching ‘the bad bit’ in one sitting leaves you with a nasty taste in your mouth that wouldn’t be so strong if you’d watched it as a ‘movie’. Watch Kinda episodically, rather than all of a bundle as video encourages you to, and it’s striking that it wasn’t just the increasing sophistication of the viewing fans that has led to Kinda’s shocking turnaround. It was the ‘poor part 4’ effect at work in a devastating way when we first watched it.

Oddly, watching Kinda episodically, I’m also struck that it isn’t a Tegan story at all – more of an Adric story. He has quite a lot to do throughout the whole story (though achieving little, at least he only pretends to side with the villain this time. Clearly Hindle responds to another boy to play with), while her strong role in the first two parts vanishes almost completely later. She is superb when oppressed and then possessed by Dukkha (though an effective ‘rape’ scene apparently unlocking her sensuality is an unpleasantly disturbing message), but her appearance in part 3 is just that. Aris merely steps over her unconscious body at one point, and she neither moves nor speaks in a ‘blink and you’ll miss her’ cameo. As all the companions are buried way down in the cast list to start with, it seems particularly unfair on Matthew Waterhouse that he still gets later (and shared) billing than Janet Fielding for part 3, and that Sarah Sutton gets no billing at all for the middle episodes.

My other reason for recently re-evaluating Kinda is that I’ve now read the book that’s said to be one of its main sources, Ursula Le Guin’s The Word for World is Forest. Now, this isn’t a story that can simply be explained by reference to any one of the mountain of references it makes, whether Judaeo-Christian Garden of Eden symbolism, Buddhist analogies or Vietnam-era sci-fi. However, as the Buddhism’s been written about in great detail, I found comparisons with Le Guin’s book intriguing, and they helped crystallise why I don’t think Kinda is quite as clever as many take it to be – or quite as enjoyable.

Despite some clear similarities in the setup, including a sophisticated sexual division of labour in the ‘primitives’, idiot (‘insane’) colonial military leavened by a sympathetic anthropologist, and dreaming, sophisticated ‘primitives’ (as well as blatant nods like Planet S14 in Kinda for World 41 in the book, Aris’ captive brother for Selver’s enslaved and murdered wife, or ILF – ‘Intelligent Life Form’ – for ‘hilf’ – ‘High Intelligence Life Form’), the story itself has remarkably little in common with The Word For World is Forest. Quite funny that the villain of the book is Captain Davidson, though, as it’s of course the Doctor who enables the snake to enter Eden! Kinda is far less successful in getting across an idea of the local people as sophisticated – with the dubious exception of Panna and the double helix jewellery, it’s merely told, rather than shown. How do they have access to molecular biology? On the face of it, nicking the necklaces from an alien spaceship crashed in the jungle would be more logical an explanation. Shouldn’t we have had some shared dreaming, or something to put the Box of Jhana in context? Instead, *these* ‘primitives’ are really telepathic, which even the Mara correctly notes is a very boring way to communicate. 

Instead of evidence of intelligent thought, the Kinda (surely everyone in this story bar the Doctor, Todd and Panna are just that – ‘children’?) follow Aris like sheep, and flee after a ludicrous attack on the Dome using a TSS-style ‘wicker man’ (instead, Selver’s attacks on the Terrans use their own bombs against them, as well as showing the lethal effectiveness of ‘primitive’ weapons. The Kinda merely appear stupid). Of course, the whole effect is engineered by the Mara to bring about their misery, but instead of a powerful, co-dependent, co-defending (“the dreaming of an unshared mind”) group intelligence, they merely combine into a herd. This is especially obvious in contrast with Aris and Panna / Karuna, who are intelligent and resourceful because they are individuals. The extremely collectivist ideological slant of the story is objectionable both because it isn’t to my personal taste anyway, and because the author’s clear wish to impose it on us has not led him to consider whether it works – in the context of the story, it doesn’t, and it fails even to make an attractive case. It seems not only philosophically disagreeable, but artistically unsuccessful. 

The message that progress is horrid and only leads to destruction, and that people are much better off as happy sheep, is despairingly poor. Even the ‘dangers of progress and exploration’ message of The Green Death, for example (which I rather like), is leavened by the saving grace of individuality. Even that other anti-questioning Buddhist parable, Planet of the Spiders, notices the danger of not having a mind of your own as well as of unrestrained ego. Again unlike The Word For World is Forest, which shows the destructive effect of progress on the Athshean culture, Kinda is a zero-sum game – there has been no effect on the tribe by the end; again, intelligent life is changed by experience, while the Kinda appear like drones. 

Perhaps Christopher Bailey should have read the author’s Introductions to The Word for World is Forest. Le Guin talks of art as the pursuit of liberty, ‘escapist’ from reality into the freedom of imagination. She also warns of the power an artist has over their characters leaching into desire for the power to influence other people. “The desire for power, in the sense of power over others, is what pulls most people off the path of the pursuit of liberty,” she warns, and notes that when artists believe they can do good to other people, they forget about liberty and start to preach. Bailey has failed to heed her warning, and has been “inextricably confusing ideas with opinions”.





FILTER: - Television - Fifth Doctor - Series 19

The Keys of Marinus

Saturday, 14 June 2003 - Reviewed by Paul Clarke

‘The Keys of Marinus’ is, in my opinion, the first disappointment in Doctor Who. This is largely because it has enormous promise, which it almost completely fails to live up to. Essentially, ‘The Keys of Marinus’ is a quest. It’s been described in The Discontinuity Guide as a B-movie plot and it is, but the thing it most reminds of is those Fighting Fantasy Adventure gamebooks that Steve Jackson and Ian Livingstone made popular. ‘The Keys of Marinus’ has a quest for lost keys, during which our heroes must overcome monsters (the Morphos), traps (in Darrius’s ruined fortress), wolves and icy tunnels, and even (after a fashion) the undead. Consequently, there is little time for plot development, as the TARDIS crew is whisked from place to place on an episodic basis. And therein lies the real shame, because Marinus is actually one of the most interesting alien planets featured in Doctor Who. The reason I say this is simple – Marinus has different races of men, different cities, different environments, and different types of flora and fauna. How many planets in science fiction series end up being represented by one city and a stock set? How many, like Earth, are actually shown to be complex societies with different power blocks, races and religions? The answer I think is very few, even in Doctor Who and especially in, for example, Star Trek. This is usually because of time and budgetary constraints, but occasionally, it really grates. Marinus avoids this, but fails to exploit this advantage. We see the city of Morphoton, and its ghastly ruling brains, but we learn almost nothing about how they managed to take over in the first place. We see men frozen in ice reanimated to protect one of the keys, but get no explanation as to how this is achieved – they act like zombies for the most part, but one of them screams horribly when he falls down a crevasse. And then there are the Voords.

We learn almost nothing of the Voords. They are often referred to as “the alien Voord” presumably because of the blurb on the back cover of the Target Novelisation, but as far as I can tell, they are actually another race of the humanoid population of Marinus. All we know about them is that Yartek is well over one thousand years old, but then in episode six it is suggested that Arbitan invented the Conscience, so he’s two thousand years old, which doesn’t support Yartek being a different species. Also in episode six, Stephen Dartnell’s very human eyes and mouth can be seen through Yartek’s mask, which is probably unintentional, but doesn’t lend credence to the alien Voords theory. In fact, the only tenuous evidence is that Yartek at one point refers to the other Voords as his creatures, but that could mean several things. 

The other main issue I take with ‘The Keys of Marinus’ is to do with the Conscience, which is basically a brain washing machine. With his increasing moral stance following the events of the first three Doctor Who stories, much could have been made of this, especially since he only agrees to collect the keys under duress, when he and his companions are denied access to the TARDIS. Instead, we get a warm and fuzzy feeling towards Arbitan as soon as the travelers are ready to return to his island, and a throwaway line from the Doctor about man not being meant to be controlled by machines. 

We also have the first big plot-hole in Doctor Who, in episode two – Barbara, arriving in the City of Morphoton seconds before the others, somehow has time to have a dress made, get to know Altos, and learn about the city. This is a pretty gaping flaw. 

Despite all of this, I can’t totally condemn ‘The Keys of Marinus’ – it has redeeming features. Firstly, the regulars really give it their all, resulting in convincing acting throughout (and thus making up for Arbitan’s gurning in episode one). Susan, who I have always loathed, is actually fairing better during my Who marathon than I would have expected from memory – here she still has bouts of irritating hysteria, but is brave enough to struggle across the ice bridge to save herself and her friends, although she is admittedly galvanized into doing so by the threat of the ice soldiers. Later, when she is held prisoner in Millennius, she looks terrified, but manages not to turn into a complete gibbering wreck. The Doctor comes over very well in ‘The Keys of Marinus’ – we saw the TARDIS crew acting like a team in ‘Marco Polo’, but here he really shows how much he has come to like Ian and Barbara, entrusting Susan to their care without hesitation, and showing real concern when he is trying to overturn the charges against Ian. The scenes in Millennius are generally pretty good, with sound acting from all concerned and a reasonable plot, although the unmasking of the real criminals does depend on stupidity on their behalf, falling for bluffs and giving themselves away through verbal slips – something of a clichй. Ian and Barbara also get yet another chance to shine, due to Hartnell’s absence during episodes three and four – Ian is at his most resourceful, and Barbara also demonstrates courage, especially in light of the rather disturbing hint that Vasor intends to rape her. Interestingly, she notes at one point that Ian treats her like Dresden China and she finds it annoying, but notice how she smiles gently after him as she says this, and contrast it with her genuine annoyance in ‘The Daleks’ when Ganatus asks her if she always does what Ian tells her to. This is a clear sign that they are getting closer. 

Overall, the part of me that used to like Fighting Fantasy books does still quite like ‘The Keys of Marinus’, and I can’t totally condemn it. Sadly, I can’t totally recommend it either, but it passes quite quickly and is, for the most part, an enjoyable if lightweight romp. But the lost potential really frustrates me, and if any authors out there fancy writing a sequel, which revisits Marinus, I for one would buy it.





FILTER: - Series 1 - First Doctor - Television

The Keys of Marinus

Saturday, 14 June 2003 - Reviewed by Daniel Spotswood

Speaking in terms of production, The Keys of Marinus is quite a weak effort compared with those stories around it. In terms of ideas it is interesting, claustrophobic in parts and thought provoking in others. This is a story with potential, but as sporting commentators tell us potential can sometimes be an excuse for poor performance - and this is the case with The Keys of Marinus.

The story itself is broken into five parts - each part a story within a story. The first part (Episode 1), concerning how the Doctor and friends end up on the quest for the Keys of Marinus, is the worst episode I have viewed so far (sequentially speaking). However, the pace picks up as the travellers head to Morphoton to recover the first key. Interesting concept here - a device (the mesmeron) is used by the cities elders to subjugate their population by showing them their world, and their lives, as it really isn't. These elders have themselves been reduced to brains living in tanks and are sustained by a complex life support system. On television, this sequence almost works and is, in certain aspects, frighteningly convincing - until Barbara kills the elders and destroys the mesmeron with a few weak swings of a wooden rod.

The next two sequences are well structured and, in spite of the absence of the Doctor, hang together well on television. The Screaming Jungle concept is good science fiction, despite some over-acting from Jacqueline Hill. The 'lost on the mountain' sequence still makes strong, claustrophobic television, particularly the latent sexuality of Vasor the trapper's heel turn and stalking of Barbara.

The City of Millenius (called Millenium in the novelisation) episodes again provoke some thought - a legal system in complete opposition to those used by Western Nations today. The onus of proof is on the defendant, rather than the prosecutor - in other words, guilty until proven innocent. Another almost convincing idea - let down by a basic 'murder-mystery' plot a child could solve before its obvious conclusion is played out.

The acting of William Russell is, once again, a pleasure to watch in this story. He tries as best as he can to make the cringeful unconvincing look as convincing as it can in these early stories.

In terms of history, this was only the second story to be set on an alien planet - and the second to introduce alien races. Terry Nation tries valiantly to make Marinus very alien - seas of acid, beaches of glass - and give his world a history in the same way he did for Skaro. The 'Conscience Machine' idea is also great science fiction. But the visual delivery does little justice to these ideas - it suffers from a symptom of its time, there was only so much that could be done in a technological sense in 1963-64 - some of the sets look great - other not so great.

That said, I expected this story would provide an excellent opportunity for the novelist to give Terry Nation's script some new life and vision with its wealth of ideas, concepts and aspects to explore and expand. I was sadly disappointed. Philip Hinchliffe passes over the opportunity to write a classic novel (which Nation's ideas present him with) and instead delivers Terrance Dicks style play-by-play account of the television story - and I think even Dicks would have done a better job of novelisation this story. Hinchliffe himself has admitted he did not really want to write this story nor did he enjoy the experience and I think it shows. I have not read a positive review of the novelisation of The Keys of Marinus and I'm not going to be a trendsetter. There is little character development, particularly of the Voord - are they natives to Marinus or aliens? Is there something inside the suit or is that their skin? Ambiguities like this aren't even addressed let alone mentioned. Description is minimal - and the narrative is copied almost word for word from the script. There are a few cringe moments too thrown in for good measure.

This story had definite potential, however I think it is an 'honourable loss' in both visual and print media (to coin another sporting phrase). Perhaps one day new novelisations of the television stories will be produced in the fashion of the EDA/PDA's we know today. If that happens, The Keys of Marinus may finally reach its full potential.





FILTER: - Series 1 - First Doctor - Television

The Aztecs

Saturday, 14 June 2003 - Reviewed by Paul Clarke

IпїЅd forgotten how good пїЅThe AztecsпїЅ is. The production values are generally excellent, with both costumes and sets being detailed, impressive and convincing (the odd painted backdrop not withstanding). In fact, they are so good, that they only add insult to the injury of the loss of пїЅMarco PoloпїЅ. So drawn into the story was I that at almost no point did I actually think, пїЅhmm, nice setпїЅ whilst I was watching it пїЅ I believed that the Doctor was in a garden, that Ian was in that tunnel, and the TARDIS was in a tomb. But as good as the production values are, it is the scripting and acting that really makes пїЅThe AztecsпїЅ shine. 

The Doctor is superb here; his accidental engagement to Cameca is at first just funny, especially when he first mentions it to Ian. It becomes touching however, when it becomes clear that he has grown genuinely fond of her, taking delight in her company, and seeming sad to take his leave of her. She in turn shows her worth by helping the Doctor and his companions to escape, despite the heartache it causes her, and the final scene in the tomb, when the Doctor leaves the brooch she gave him on YetaxaпїЅs sarcophagus only to change his mind and pocket it, shows that she has made enough of an impression on him for him to want to remember her. We are again reminded of just how much the Doctor has mellowed since пїЅ100,000BCпїЅ, as he sympathizes with BarbaraпїЅs inability to save the Aztecs and also as he shows genuine panic as Ixta traps Ian in the tunnel from the garden to the tomb. The scene in which he tells Barbara that even though she couldnпїЅt save the Aztecs she perhaps saved one man is quite moving, and clearly demonstrates his concern for her. He also shows his determination and cunning once again, as he comes up with the pulley that they use to regain entrance to the tomb and thus the TARDIS, and he aids Ixta by improvising a sleeping drug from plants in the garden. In spite of their plight, he still seems to be having fun whenever he is challenged. Another memorable aspect of пїЅThe AztecsпїЅ is his stern warning to Barbara not to try and tamper with history. This is particularly noteworthy considering that it will be subsequently shown in the programme that time travelers can change history, but that the consequences can be dangerous; here the Doctor merely flat out states that it is impossible to change history, suggesting that he is unwilling to explain why it should not be attempted. Indeed, as the travelers leave Mexico, he explains to Barbara that TlotoxlпїЅs victory was inevitable, which seems to me to be a lie designed to ward off further such attempts should the TARDIS materialize again in EarthпїЅs past. His own care in not tampering with history is demonstrated, as he is careful to take the pulley wheel with them, since the Aztecs never invented the wheel.

Susan doesnпїЅt get much to do in пїЅThe AztecsпїЅ, but actually demonstrates some resolve in her flat-out and dangerous (though perfectly understandable) refusal to marry the Perfect Victim. Annoyingly however, she once more assails us with shrill and hysterical screams when she overhears the news of the sacrifice in episode one. Again, this is understandable, but her screams still grate on me. Ian on the other hand continues to prove his valour, facing Ixta without fear, even during battles to the death. From the start of the series, he has shown remarkable courage and resourcefulness and this continues here. Notice his grim look when Ixta tells him that they shall have one last encounter, as he replies, пїЅyesпїЅ a final oneпїЅ. He clearly is not going to roll over for anyone, even when facing a trained Aztec warrior with an obvious bloodlust. And as with the Doctor, he clearly seems to be having fun. Ultimately however, пїЅThe AztecsпїЅ is BarbaraпїЅs story.

From the moment she poses as the reincarnation of Yetaxa, Barbara shines throughout this story. She is quick thinking and resourceful, frequently outwitting Tlotoxl, and her determination to change Aztec civilization even in the face of the DoctorпїЅs warnings gives her strength and resolve throughout. Whenever Tlotoxl gains the upper hand, as when he arranges to have Susan publicly scourged, rather than give in to panic, she tries to find a way round the problem. When Tlotoxl and Tonila try to poison her, she admits to Tlotoxl that she is not a god, but stands her ground anyway and challenges him to expose her without losing credibility. SheпїЅs impressive, and she easily acts the part of Yetaxa, every inch the imperious goddess. Her very personal rivalry with Tlotoxl is possibly her finest moment in the series. 

The supporting characters are also well portrayed, from the sensitive Cameca to the imposing Perfect Victim and the toadying, indecisive Tonila. The wise and gentle Autloc, BarbaraпїЅs closest ally amongst the Aztecs, is clearly set apart from his fellows, surprised by SusanпїЅs refusal to marry, but also doing his best to spare her pain. The look on his face when Susan calls him and his people monsters is one of hurt and this almost certainly helps to reinforce his changing views in light of BarbaraпїЅs conviction that sacrifice is wrong. His eventual departure into the wilderness in search of truth is BarbaraпїЅs one success in her failed attempt to save the Aztecs, symbolized by his acceptance that perhaps the gods do not require sacrifice after all. In short, he is the individual who seeks answers within through careful thought, rather than blind acceptance of tradition. Then there is Ixta, a vicious, cruel bully whose hatred for Ian sits side by side with his smugness when he manages to beat him. He is a picture of brutal, animal cunning, ruthless in his desire for victory. His death serves as a victory of sorts for the TARDIS crew пїЅ Ian defeats his rival, despite IxtaпїЅs determination to survive, and this and AutlocпїЅs awakening allows them to leave with a feeling of triumph, for the viewer of for nobody else. Because ultimately, the Doctor and his companions donпїЅt triumph here пїЅ Tlotoxl does.

Tlotoxl steals the show. John RinghamпїЅs Richard the Third turn gives us a masterly villain, easily as memorable as Tegana. He is a scheming and manipulative, determined to prove Barbara false and ultimately successful. As Ian points out, it is Autloc who is the exception to Aztec rule, not Tlotoxl пїЅ he succeeds with both sacrifices BarbaraпїЅs attempts to stop them. The victim at the end of episode one commits suicide when пїЅYetaxaпїЅ intervenes, and the Perfect Victim throughout the story progresses serenely towards his death, considering it an honour. TlotoxlпїЅs glee as he tricks Barbara into accepting SusanпїЅs punishment is marvelous to watch and his toothy smile whenever he has the upper hand is thoroughly machiavellian. In the end, he wins; Ixta may die, and Autloc may be saved, but as the door to YetaxaпїЅs tomb closes for the final time, he plunges his knife into the Perfect VictimпїЅs chest in supplication to his god, leaving a morose Barbara to ponder on her failure. 

As one of the few surviving intact examples, пїЅThe AztecsпїЅ is a fine instance of the Doctor Who historical stories. The Discontinuity Guide compares it to Shakespeare in terms of tone and feel, and I think this is a fair comparison. It is certainly an excellent choice to be the first Hartnell DVD.





FILTER: - Television - First Doctor - Series 1

The Invisible Enemy

Saturday, 14 June 2003 - Reviewed by Gareth Jelley

At a key point in 'The Invisible Enemy' the Doctor discovers that cloning experiments first took place in the year 3922 (or some similarly far-flung date), a gentle reminder that recent advances in genetic science have come at us far quicker than could ever have been expected. That isn't to imply that 'The Invisible Enemy' explores cloning in any serious way: it doesn't. But it does demonstrate the wonderfully throw-away approach to science in Doctor Who stories, or what in Star Trek is called 'techno-babble'. But where Star Trek is quite earnest and serious in its approach to 'science', taking it all 'very seriously', Doctor Who stories often seem to fling 'real' science facts into the mix in the way you might fling chocolate chips into a dough mixture: you don't need to be precise, because all that really matters is that you don't forget to put them in. 

The reason 'The Invisible Enemy' is still entertaining is the combination of witty dialogue and eye-catching design. Tom Baker frequently proves to be the saving grace of Fourth Doctor stories, and here is no exception. Both the Doctor and Leela are served well by a script which is clever, slightly ironic, and full of good dialogue ("You megalomaniacs are all the same"), and save for a few dud lines (usually where the script is desperately trying to cover some distance in a short space of time with exposition from either Leela of the Swarm) Bob Baker and Dave Martin turned out a solid (if not classic) story.

However what stands out in 'The Invisible Enemy' is the time that appears to have gone into giving the story a distinctive look and atmosphere. A high-angle shot of the three infected astronauts in their space-suits, for example, succeeds in stretching the capabilities of a shot-on-video studio-based TV story into the realms of the filmic. 'The Invisible Enemy' isn't cinematic by any stretch of the imagination, but there are certain shots early on that leave a big impression. The cliff-hanger to episode one, the special effects shots at the very beginning of the story, and the model-shots of the eggs before they hatch, are all particularly effective. And other, smaller details shouldn't be ignored: the decals used in the moon base ('Oxygen' and 'Level 4X', etc.) have a pleasing future-retro feel, and Professor Marius' spectacles are wonderful.

There is a lot to like in 'The Invisible Enemy', and even though certain elements would make even the most hardy of viewers wince (the inside of the Doctor's brain, and the virus in it, for example, are far too tacky) overall it is a successful and enjoyable Doctor Who adventure.





FILTER: - Television - Fourth Doctor - Series 15

Four To Doomsday

Saturday, 14 June 2003 - Reviewed by Gareth Jelley

The opening sequence of 'Four to Doomsday' is remarkably effective: an ominous and enigmatic score accompanies a series of panning and tracking shots of a dark, mysterious, and (presumably) gigantic spaceship; a tone both mysterious and threatening is established. The viewer (this viewer, at least) is not disappointed by what follows, for whatever the flaws of 'Four to Doomsday' it manages to work as an intriguing, textured, and sinister piece of science fiction. 

Although on a plot-only level 'Four to Doomsday' is a bit long, and a bit of a drag at times, it does succeed in telling a story tinged with engaging ideas and concepts. The first two cliff-hangers rely not on a terrible fate for the Doctor, but on a revelation: the drama for much of 'Four to Doomsday' is the discovery of more and more of the details of the science fiction set up. One theme which emerges from this SF set up is that of 'difference' and 'alienness': the themes split. Perception, and the different ways different people view 'others', is everywhere. There is Adric, in his usual, petulant self-important tone, making notably bigoted comments about what he sees as being the difference between men and women and girls. The whole premise of the plot is the fact that the spaceship is full of different cultures and races, collected from Earth at various points in history by the Urbankans. And although they are not fully developed, 'Four to Doomsday' touches on questions of how we define 'cultures', and whether it is possible that cultures can be recorded, and stored, and preserved in stasis. What the Urbankans fail to see is the speed with which culture changes: their ability to alter their appearance to become 'like' other cultures is flawed, because it does not allow for natural evolution and change, and also because it is only skin deep. Culture is more than just accent and clothing and native dances. 

On other levels, 'Four to Doomsday' is classic Doctor Who hokum. Questions of race, culture, and class aside, there is no doubt that the Urbankans neatly fill the role of the classic, unambiguous, atypical, nasty Doctor Who aliens we see so frequently, and hopefully will see more of soon! Monarch's eloquent, mannered, and 'civilized' English diction, rather than making him sympathetic, simply makes him more sinister, and more alien. There is a superb line during episode two (when Adric and Nyssa are suffocating) where Enlightenment notes that Adric and Nyssa "have lungs", and Monarch replies with sadistic pleasure: "Let them remember that." Chilling. 

Overall, deficiencies of plot aside (well, not 'deficiencies', as such'... there just isn't a lot happening), 'Four to Doomsday' is an entertaining story. And it has a brain. Recommended.





FILTER: - Television - Fifth Doctor - Series 19