Battlefield

Saturday, 4 September 2004 - Reviewed by Paul Clarke

I like the plot of ‘Battlefield’. I know this because I have read Marc Platt’s novelisation of the story, and I like the blend of science fiction and fantasy and the idea of other-dimensional knights and sorceresses who inspired the legend of King Arthur, equipped with pneumatic armour. I also like the idea of the Doctor running into trouble caused by his future self, the first time the series ever really explored the idea, which seems perfectly in keeping with a series concerned with time travel. Unfortunately, what we get on screen is nowhere near as interesting, due to a combination of bad acting, bad direction and generally poor production values, which at times becomes so dire that it makes it easy to understand why Season Twenty-Six would be the final season of Doctor Who. 

There are nevertheless aspects of ‘Battlefield’ that I like. The final television appearance to date of Brigadier Lethbridge-Stewart is handled well, with a more dignified portrayal of the character that is a million miles away from the buffoon of ‘The Three Doctors’ and ‘Planet of the Spiders’. Nicholas Courtney returns to the role with his usual ease, helped in large part by some well-scripted scenes such as his early scenes with Doris, during which he discusses his reasons for returning to duty one more time once he learns that the Doctor is involved. Despite Doris’ pleading with him, he remains adamant that he must do his duty, and bids her a fond farewell, promising to return later. His defeat of the Destroyer is also well handled; he knocks the Doctor out once he knows how to dispatch the demon, telling him, “Sorry Doctor, but I think I’m rather more expendable than you are”, and just before he pulls the trigger in the subsequent scene, when the Destroyer asks him if he is the best champion that his world can muster, he coolly replies “I just do the best I can”, which in many ways sums up all of the best aspects of the character. Writer Ben Aaronovitch also includes some friction between the Brigadier and Ace, largely in additional scenes added to the video release, as she bristles at being describes as the latest companion and generally gets rather jealous that the Doctor and the Brigadier are old friends. Unfortunately however, it is obvious that Aaronovitch originally intended to kill the Brigadier off in this story, and the change of mind that prevented this has a result on the dramatic impetus of the Brigadier’s scenes. Much as I like the character and don’t especially want to see him dead, the aforementioned scenes with Doris are clearly structured to facilitate a more tragic ending, which never materialises, rendering much of the dialogue rather redundant. 

I also quite like Morgaine. Former companion Jean Marsh seems to relish her role, and although villains with a sense of honour are now thoroughly clichйd, they can be used effectively. Morgaine has such a sense of honour, evident from her first scene with the Brigadier as she recognizes him as an enemy warrior, but suggests a ceasefire whilst she and her men hold a remembrance ceremony to honour the dead, having been accidentally misled into defiling a graveyard by Mordred. Morgaine also tells the Brigadier, “I wish you know that I bear you no malice… but when next we meet I shall kill you” and later asks, “What is victory without honour?” She also pays for Mordred’s drinks at the local pub by restoring Elizabeth’s sight. But despite this sense of honour, Morgaine is also terribly dangerous; she can knock helicopters out of the sky, she wipes the mind of Lavel and then reduces her to ashes, and is so obsessed with defeating “Merlin” and Arthur that she unleashes the Destroyer, which we are told is capable of destroying the world. This gives the character an unpredictable edge that makes her an effective villain, one striking example of her ruthlessness being when the Brigadier threatens to kill Mordred unless she releases Ace and Shou Yuing; her response is, “Die well, my son”. Nevertheless, her concern for honour is crucial to the story’s finale, as she prepares to detonate a nuclear missile but is talked out of it by the Doctor, who rapidly reveals the truth about nuclear weapons with a terse speech about their effects, including the line “A child looks up at the sky – his eyes turn to cinders”. Morgaine relents, and lets him abort the missile, and her subsequent grief over Arthur’s death also shows her human side, as her real motivation is revealed. Except that this scene, which I superficially enjoy, is utter bollocks. I can buy the fact that Morgaine thinks a weapon that rains down fire from the sky indiscriminately is dishonourable, but only a short time before, she released a being capable of consuming the whole world. 

And this is the problem with ‘Battlefield’; the script and production promise much, but then end up buggering up the delivery. Having previously written ‘Remembrance of the Daleks’ and later writing the controversial but impressive ‘Transit’ and what is, to date, my favourite Doctor Who novel in the majestic form of ‘The Also People’, I find it extremely disappointing that so much of Aaronovitch’s script here feels like the scribbling of a sixth form student with pretensions that exceed his talent. The cod-Shakespearean dialogue is awful, although this is partly because with the exception of Jean Marsh, none of the relevant actors can deliver it remotely convincingly; this is especially obvious with Ancelyn, actor Marcus Gilbert struggling throughout. He gets a number of lines that are clearly meant to provide comic relief, but which actually don’t; his banter with Bambera is merely irritating, and lines like “I am the best knight in the world” merely detract from the potential drama of the piece. Another shortcoming of Aaronovitch’s script is the characterisation of Bambera, who he seems to have tried to write as a strong female role, but he has apparently confused strong and capable with stroppy and bad-tempered. Her dialogue is dreadful, from her pointless catchphrase of “Shame” to lines like “You’re under arrest, you and the rest of your freaky friends”. As for her relationship with Ancelyn, the argumentative odd couple that fall in love is such a hoary old clichй that can work, but doesn’t here due to its sheer tokenism. Aaronovitch also includes a scene half-way through Episode Three in which the Doctor hypnotizes the locals to make them cooperate with the UNIT evacuation; it is considerably more impressive than the hypnotism scene in ‘Silver Nemesis’, but it is still a blatant plot device for disposing of extraneous characters mid-way through the story. 

These problems with the script however pale into insignificance compared to some of the failings of the production. For one thing, there is some awful acting on display. Despite decent performances from veteran actors James Ellis, Noel Collins and June Bland as Peter Warmsly, and Pat and Elizabeth Rowlinson, the story is rather hamstrung by awkward and stilted performances from Angela Bruce as Bambera and Marcus Gilbert as Ancelyn, and most painfully of all by an excruciatingly bad performance from Christopher Bowen as Mordred. Bowen is embarrassingly bad at various points throughout, but the absolute nadir comes as he summons Morgaine and laughs maniacally for almost thirty seconds. And by laughs maniacally, I mean that he shouts “Aha-ha-ha-ha-ha!” in a way that would make Stephen Thorne proud. This I quite bad, but what is far worse is the performances that we get from the regulars. I’ve discussed the limitations of McCoy’s acting in previous reviews, but here he seems to be exceeding these limitations at every turn, in a performance that makes me fully understand his detractors. He gurns almost constantly, as he tries to convey anger or strong emotion, and especial low-points include “If they’re dead…”, “Stop! There will be no battle here!”, and “Go, before I unleash a terrible something on you!” He’s also excruciatingly unconvincing during the scene in which he threatens to kill Mordred if Morgaine doesn’t release Ace and Shou Yuing, which is particularly disappointing as I rather like the fact that the script turns the “Look me in the eye… end my life” scene from ‘The Happiness Patrol’ back on him and makes the Brigadier rather grim and menacing. There is also a scene in Episode Two in which Morgaine contacts the Doctor via sorcery and commands, “Merlin! Hear me!” The Doctor responds with “I hear you”, a straightforward piece of dialogue the delivery of which somehow makes McCoy look and sound constipated. 

Sophie Aldred is even worse. The script doesn’t help; returning to a less pleasant character aspect from ‘Dragonfire’, we once more get to hear Ace boasting about how she vandalized her local school with explosives and destroyed the pottery pigs of some small children as though this is a big and clever thing to do. Ace is also paired with Shou Yuing, which causes two problems; firstly she is almost as irritating as Ace, and secondly actress Ling Tai plays her which is a problem in that she turns out to be visibly more talented than Sophie Aldred. This is particularly noticeable when they start fighting in the chalk circle in Episode Three, and Tai conveys convincing emotion whilst Aldred just scowls and shouts “Toe-face!” (which I’ll concede is the fault of the script, as is the line “Geronimo!” later on). Having said that, Tai fares just as badly as Aldred during the infamous “Boom!” scene, which brings me neatly on to the direction.

Michael Kerrigan’s direction is simply dire. A story with the title ‘Battlefield’ might be reasonably expected to have some fight scenes in it, but although I suspect that they are present in the script, they seem to have been replaced in the broadcast story with scenes of incompetent extras in cardboard “armour” pissing about in the mud whilst cheap fireworks are set off at random around them. Except in the case of the badly choreographed fight between Bambera and Ancelyn in Episode Two, which instead consists of a sequence of extravagant pratfalls instead. The gun/sword fight in Episode One is particularly badly staged and tacky, especially when two knights run into each other. Basically, everything is either cack-handed or badly misjudged; the script calls for an ancient lake surrounded by a forest, so the production team visit an obviously man-made lake with a few recently planted saplings nearby. And the incidental score is utter shite; guess who composed it? The BBC may have canceled my favourite television series at the end of this season, but every cloud has a silver lining and in this case it’s the fact that Deaf McCulloch never got to work on it again. Did I type Deaf? I meant Keff. 

I’ve been rather harsh, I know; there are one or two other things about ‘Battlefield’ that I enjoy, such as the attempt to show a multi-national UNIT force. It’s also interesting to see the increasingly manipulative Doctor trying to second-guess his future self, and although it is enormously self-indulgent, the scene with Bessie raises a smile. But whereas some stories are simply bad, I can’t help feeling that ‘Battlefield’ had the potential to be really good, instead of a tacky runaround with a twee ending. It’s a terrible start to the final season; fortunately, things would get much better before the end…





FILTER: - Series 26 - Seventh Doctor - Television

Ghost Light

Saturday, 4 September 2004 - Reviewed by Paul Clarke

‘Ghost Light’ is an especially controversial, dismissed by some fans as convoluted at best, nonsensical at worst. Personally, I feel that not only does ‘Ghost Light’ make sense, but after the dire ‘Battlefield’ the acting, direction, set design and incidental score come together to considerably lift the quality of Season Twenty-Six and the result is a magnificent piece of television and a very fine story.

‘Ghost Light’ is basically about evolution, but it isn’t as straightforward as that. Writer Marc Platt crafts a script that is concerned not with the fact of evolution but about Victorian attitudes towards it and misconceptions about it. Josiah Samuel Smith typifies this; part of Light’s crew, or as the Doctor more accurately puts it, cargo, Josiah has escaped whilst his master sleeps and has gained delusions of grandeur as he tries to evolve into the dominant life form. Which in this case isn’t a human, but a Victorian gentleman and, he hopes, ruler of the British Empire. The problem is, Josiah gets it wrong; his plan to assassinate Queen Victoria is ludicrous, because he simply wouldn’t become King in her place, he’d be executed instead. The point of which is that Josiah doesn’t realize this, because he sees society as an evolutionary ladder; his misconceptions are driven by trying to apply the idea of ecological niches to Victorian London, which is logical from his perspective but essentially flawed in practice. And he’s obsessed with evolution; he spends the first two episodes trying to evolve into a Victorian gentleman but failing to realize that wearing a suit, owning property and throwing dinner parties is not enough. He gets everything wrong; he has his guests murdered, he employs a Neanderthal as a butler, and he preserves Inspector Mackenzie like an insect specimen in a draw. He’s also terrified of Control evolving into a “ladylike”, seemingly because he thinks that she will thus be competing for the same ecological niche that he currently occupies and that this threatens his position. In a story with uniformly excellent acting, Ian Hogg is outstanding as Josiah, a vicious and ruthless being who is nevertheless one of the most intentionally incompetent villains in the series history. 

Of course when the Doctor awakens Light at the end of Episode Two, the threat poses by Josiah pales into insignificance, as a being with far greater concerns about evolution is unleashed. Light is a fascinating creation, an obsessive cataloguer of life forms whose need to complete his lists is threatened by the unceasing change and evolution of life on Earth (amusingly, he puts me mind of a psychotic Doctor Who fan, obsessed with completing his or her collection and bleating about the amount of new merchandise constantly being released). My initial reaction to the appearance of John Hallam’s Light is usually one of unease; the definition of the word “camp” seems to vary depending on who you ask, but Hallam’s performance is at first the epitome of camp, which does rather threaten to spoil the gothic mood of ‘Ghost Light’; as Episode Three progresses towards its conclusion however, Hallam’s fey performance is increasingly juxtaposed with the character’s increasing insanity and the result is unnerving, as Light goes from being an “angel” to a monster that dismembers maids, reduces Mackenzie to primordial soup, and threatens to destroy all life on Earth to stop further change. The means of his defeat is magnificent, as the Doctor talks Light into self-destruction by pointing out that he, too, is constantly changing; the demented being is utterly frustrated by this and eventually stops himself from changing in much the same way that he intended to end evolution on Earth once and for all. 

The great strength of ‘Ghost Light’ is Platt’s script, full of wit and with, as has been noted by fans of the story, barely a single line that doesn’t in some way either advance the plot or significantly contribute to characterisation. Java is used as a metaphor for death, but it also ties in nicely with the evolutionary theme due to the large number of fossils that have been found there over the years and even Gwendoline’s rendition of “That’s the Way To the Zoo” is significant in that it prefigures the fate of Reverend Matthews, cruelly transformed into a parody of an ape. Matthews is a highly significant character in terms of the evolutionary theme; intentionally or not, the model of evolution used by Platt here bears only passing resemblance to the scientific theory (his suggestion that the insects in the house will one day evolve into more advanced beings is a case in point), but it bears a great deal of resemblance to the common misconceptions about evolution often displayed by members of the public. Matthews represents this ignorance, not because he is religious, but because he is angrily refuting Josiah’s (and Darwin’s) claims that man was descended from a primitive ape ancestor without displaying any real understanding of the theory. Thus, although Matthews does not drive the main plot, he does play a role in the development of the underlying themes of the script. 

The script is full of such details, some more subtle than others, with lines such as “There go the rungs on his evolutionary ladder” in Episode Three when Josiah unwillingly switches places with Control. There is also a great deal of wit on display here, such as when Josiah describes the primordial soup that was once Mackenzie as “the cream of Scotland Yard”. Word play is evident throughout, especially in Redvers’ dialogue; he refers to Queen Victoria as “the crowned Saxe Coburg” for example and generally acts as though he believes that he is still exploring the darkest jungles of Africa, which on one level is clearly intended to convey the fact that he is unbalanced, but also imparts a great deal of information about what is going on, especially when he talks of light burning bright in the heart of the interior, which of course reveals that he has at some point found his way down to the “lower observatory” and seen the hibernating Light, which is what drove him insane in the first place. 

The characterisation is superb, and is complemented by some fine acting; Michael Cochrane is perfectly cast as Redvers Fenn-Cooper, conveying all the eccentricity of a stereotypical British explorer with confidence. He isn’t the only stereotype on display here; Mackenzie is clearly a pastiche of the archetypal traditional British police officer as seen in fiction, a bumbling plod utterly out of his depth who spends much of his time eating or sleeping (Platt of course deliberately exaggerates both of these clichйs, with Mackenize having been in a period of enforced hibernation for two years and ravenous as a result; he eats several large meals after the Doctor awakens him!) and plays second fiddle to the eccentric amateur sleuth, i.e. the Doctor. Veteran actor Frank Windsor is superb in the role, and he is in good company; Sylvia Sims is suitably terrifying as the typical stern Victorian housekeeper, also exaggerated by the script into the head of a gaggle of gun-toting maids. Rather less typical at first glance is Nimrod, a Neanderthal employed as a butler, but when we consider that Redvers is a stereotypical explorer whose response to meeting tribal cultures is to offer brightly coloured beads, he too stands revealed as an amusing pastiche of another clichй, as he spouts Earthly wisdom and respects the Doctor’s shaman-like traits as though he is some kind of witch-doctor. Carl Forgione provides an understated and quite performance which is perfectly in keeping with the “noble savage” character type that he is playing. Thus we are presented not only with Victorian attitudes to evolution, but also with characters that are a clear nod to Victorian fiction, or at least common perception of what Victorian fiction is like. 

Crucially, in addition to creating all of these memorable supporting characters, Platt also provides a script that serves both Doctor and Ace beautifully. The Doctor’s manipulative streak becomes readily apparent here, as he brings Ace back to a house that terrified her as a child, largely to satisfy his own curiosity. Ace works better here than in any of pervious stories, and this largely down to the script, which reveals some of the darker secrets of her past but also shows that she feels guilty about them, hints at the reasons for her rather troubled past (the attack on her friend Manisha) and really starts to suggest that she is finding some kind of redemption by travelling with the Doctor whether she is seeking it or not. Happily, Sophie Aldred puts in her best performance as Ace here, and whilst I’ll never find her convincing, she is far more natural in the role than on most prior occasions. Sylvester McCoy meanwhile positively shines here; he gives his most austere and mysterious performance so far, and is very well served by Platt’s script. He is melancholy when the Doctor tells Ace, “I can’t stand burnt toast. I loathe bus stations. Terrible places, full of lost luggage and lost souls… And then there’s unrequited love. And tyranny. And cruelty.” And he even conveys anger convincingly when he tells Light to leave Control alone in Episode Three. The Doctor gets some fine scenes here; he demolishes Josiah’s plans with ease at the dinner table in Episode Three, as he breaks his hold over Mrs. Pritchard, and convinces Redvers to turn on his benefactor and throw his invitation to Buckingham Palace into the fire. Finally, there is his defeat of Light; as though to compensate for the rather iconic but ultimately nonsensical (on screen, at least) scene in ‘Remembrance of the Daleks’ wherein he talks the Dalek Supreme to death, here his similar defeat of Light is far more smoothly achieved. He keeps talking to the increasingly frustrated Light, pointing out that he too is constantly changing; as he does so, Light’s aura fades as he becomes more and more distraught (which is presumably why he doesn’t obliterate the Doctor with a thought) and almost piteously cries, “You are endlessly agitating, unceasingly mischievous, will you never stop?” The Doctor’s reply is, of course, “I suppose I could, it would make a change”.

The script and the acting are instrumental to the success of ‘Ghost Light’, but everything else comes together here too; Alan Wareing’s direction is superb, exploiting the gothic feel of the detailed period sets beautifully, and is greatly helped by the flawless costumes and sets, not to mention Mark Ayers’ impressive incidental score which enhances the sinister atmosphere with great accomplishment. ‘Ghost Light’ is Doctor Who as I like it; it brims with outlandish ideas, it looks gorgeous, and the acting is great. It clearly isn’t to everyone’s tastes, but for me it is an example of Andrew Cartmel’s Doctor Who at its best.





FILTER: - Television - Series 26 - Seventh Doctor

Survival

Saturday, 4 September 2004 - Reviewed by Paul Clarke

And so, after over two years of watching every Doctor Who story in order from ‘100,000BC’ onwards, I finally reach ‘Survival’. Despite it’s status as the very last broadcast story of the original series, ‘Survival’ if often overlooked in favour of Season Twenty-Six stable-mates ‘Ghost Light’ and ‘The Curse of Fenric’; nevertheless, it is a well-written and largely well directed story that forms a fitting end to a mammoth twenty-six year run.

The plot of ‘Survival’ is adequately described by the story’s title; it’s about survival on the planet of the Cheetah People as the humans transported there struggle initially to stay alive and later to remain human, whilst the Master also strives to survive without giving in to his bestial side. It’s also about survival in the urban wilderness of Perivale, a depressing concrete suburb where Ace’s friends and contemporaries have little to do except learn to fight in Sergeant Patterson’s testosterone crazed self-defense classes. There is also an element of the repulsive concept of social Darwinism, illustrated by the joke about a man trying to outrun his friend when they are chased by a lion shared by Harvey and Len; the Master epitomizes this, as he uses and discards Midge to facilitate his own escape, and later literally makes use of the concept to encourage the self-defense group to kill Patterson. Ironically of course, Patterson is himself a proponent of social Darwinism, and it comes back to haunt him with terminal consequences. And ‘Survival’ is perhaps also about other aspects of human nature; Ace and Midge both start to transform into Cheetah People, but for different reasons. Ace’s is attracted to the savage beauty of the creatures and begins to change after she saves Karra, whereas Midge gives in to his darker, animalistic side, needlessly killing a Cheetah Person in fear and anger. The Doctor’s cry of “If we fight like animals, we die like animals” is an attempt to appeal to the Master’s reason and to the better qualities of humanity, as he seeks an alternative to combat. Of course, neither life nor the plot of ‘Survival’ is ever that simple; despite the Doctor’s best efforts, sometimes there is no alternative, and it is Ace’s transformation that allows her friends and her to return home. When she refuses to fight in Episode Three, knowing that doing so will change her forever, she faces death until Karra intervenes. 

In addition to this engaging and fairly thought-proving plot, ‘Survival’ also benefits from some great scripting, which includes some rather witty lines and scenes, including “That’s what they said, either you were dead or gone to Birmingham” and the Doctor being caught in Ace’s noose trap, prompting the deadpan response “How many times have I told you about playing with fire?” as she runs screaming towards him with a burning branch in her hand. Impressively, this is the only story from this era that contains absolutely no lines that make me cringe; Ace usually gets saddled with at least one, but writer Rona Munro avoids this recurring problem here. The story is well structured from the opening scenes, as something hunts people on the streets of Perivale and people vanish, and although we have often seen the Doctor in a contemporary setting, this is the first time he has ever been placed into the tedious banality of such a suburban setting, which is both effective and rather comical. A man who has toppled empires, overthrown tyrants and defeated monsters is suddenly inconvenienced by an irritated homeowner who glowers at him as he hides in her garden trying to trap cats. Munro also scores well with both the Cheetah People and their planet; the Cheetah People are animals, but they are lethal predators, not domestic cats. Ace tries to unhorse one of them and the Doctor juggles in an attempt to distract them from Patterson, but both fail, having underestimated the creatures. Later, Ace befriends Karra after a fashion, but the Cheetah Person retains her lethal edge, making it clear that she would kill Ace if there were no other food available. Finally, in a story in which humanity’s relationship to nature is important, the planet of the Cheetah People is not just another alien planet, but rather a living force of nature inextricably linked to its inhabitants.

‘Survival’ benefits from some great acting. It is often said that Anthony Ainley gives his best performance as the Master here, and it is easy to see why; bereft of ham, he reigns in his usual over-the-top tendencies and gives a subtle, restrained and weary performance appropriate to the fact that here, the Master isn’t engaged in yet another bid for power, but is simply trying to survive. Stripped of the usual bickering, his relationship with the Doctor is far darker than usual; he seeks the Doctor’s help early on, but later, as he comes to believe that he will never be free of the Cheetah planet, he becomes more obsessed with killing his old foe than he does with surviving. Aldred is also rather good here, proving that she plays the character much better when Ace is allowed to be more adult, which is probably understandable as she was always hopelessly miscast as a sulky teenager. She sounds genuinely terrified when Ace screams for help in Episode Three, for example. McCoy is not quite on his best form however; his anguished cries of “If we fight like animals, we die like animals” don’t quite ring true, and he becomes very stilted on occasion, especially during the “Don’t run!” scene in Episode Two. For the most part though, he’s very good; he conveys the Doctor’s contempt for the Master just as well as his predecessors, and he gets small moments of brilliance, such as when he dismisses Patterson with the simple “Oh do shut up”, a quietly delivered line which nevertheless sounds surprisingly forceful. 

The guest cast also performs well; none of them especially stand out, but this is largely because none of them are noticeably bad. Julian Holloway’s performance as opinionated buffoon Sergeant Patterson, a man who obviously thinks that he can cope with anything but copes less well than Ace’s “dropout” friends, is alarmingly convincing, as is William Barton’s as Midge, a seemingly once cocky young man who is lead astray first by his own nature and then by the Master. Sakuntala Ramanee’s Shreela and David John’s Derek also provide reliable support, both representing likeable innocents caught up in a battle for survival. Then of course there’s Lisa Bowerman who is fine as Karra, giving a largely vocal performance due to the limitations of her mask, which hides any facial expressions. She has of course spent a good part of the last few years endearing Doctor Who fans by giving a more prominent vocal performance as one of my favourite companions, but more on that in later reviews. I should also mention Hale and Pace, arguably the least funny comedy double act since records began, who’s long and relatively successful career is both baffling and distressing. Nevertheless, credit where credit is due; they are perfectly cast as a pair of utterly banal shopkeepers who share an unfunny joke. 

In production terms, ‘Survival’ is variable. Dominic Glynn’s incidental score is superb, and always makes me wish guitars had seen wider use in the scores written for the series. Alan Wareing also does a great job of directing ‘Survival’, proving that he can handle location work just as well as he did studio sets in ‘Ghost Light’. The logical step of shooting the scenes set in Perivale actually in Perivale works very well, and although the Planet of the Cheetah people is obviously a quarry, gravel pit or similar locale, this retrospectively seems highly appropriate for the series’ final story. Wareing also handles his actors well; the “Don’t run!” scene in Episode Two that I mentioned above treads precariously close to embarrassing, but he pulls it off thanks to fast cuts and shots from above the actors’ heads, which keeps a certain momentum going. Despite all this praise however, ‘Survival’ does suffer in places; the oft criticized motorcycle crash is truly appalling, as the subsequent shot of the Doctor face down in a rubbish tip (surprisingly, McCoy refrains from his occasional tendency to clown around, and actually claws back some dignity here by sounding genuinely angry as he dusts himself off and fumes about the Master). The biggest problem however, is the cats. I’m veering into hypocrisy here, given my prior defense of ‘The Web Planet’ on the grounds that special effects aren’t important, but the animatronic kitlings look awful and the Cheetah People infamously look like Puss in Boots. I don’t really mind this, but I can’t help thinking the animatronic cats aren’t really necessary (all they do is snarl as their eyes glow red), and there must surely have been a better way to realize the Cheetah People than by using inexpressive masks and fake fur leggings. Fake teeth, contact lenses, half-masks and leather garments might have been more effective and within budget; to the production team’s credit however, the decision to mount them on horseback was inspired, as they look far more impressive when they are on the horses than they do off of them. It doesn’t really matter though; the script works and for the most part ‘Survival’ papers over its less impressive aspects with ease. 

And that’s it; suddenly, and to my horror at the time, my favourite television series came to an abrupt end. A slightly cheesy voice-over tacked onto the final scene of ‘Survival’ suggests that, whilst the series might be ending, the Doctor’s adventures would continue, somewhere, somehow, but the television series died. The corpse however, wouldn’t stop twitching. Some two years later, Virgin Books began publishing a new range of full-length original Doctor Who novels entitled the New Adventures. After a fairly pedestrian start, Paul Cornell’s ‘Timewyrm: Revelation’ suddenly opened my eyes to a new world of stories and what followed quickly became (and has remained) one of my favourite eras of Doctor Who and one of the most controversial. Soon, the Missing Adventures joined the New Adventures; with Virgin publishing two novels a month and Doctor Who Magazine (and of course it’s popular comic strip) keeping the flame alive, my appetite for the Time Lord’s adventures continued to be satisfied. Despite this, my desire for a new television series remained undiminished but it wouldn’t be until nineteen ninety-six that Doctor Who next returned to our screens…





FILTER: - Television - Seventh Doctor - Series 26

Time and the Rani

Saturday, 4 September 2004 - Reviewed by Joe Ford

Time and the Rani is utter crap, I would never deny that. The script is ludicrous, full of scientific mumbo-jumbo that would have Eienstein (who makes a brief appearance) baffled. It is poorly structured and has some seriously poor cliffhangers and the 'wow' moments are kept to an absolute minimum. The acting is as far from Oscar worthy as you could possibly get and the lines some of these well known actors are force fed make you want to die of embarrassment.

And yet...

I find this story immensely pleasurable from the word go. Every time I re-watch I find myself enjoying its barmy atmosphere. Its almost as if everybody knew they were onto a stinker so decided to make it as bad as possible in every way. On these terms the story is a forgotten classic, a comedy that rivals anything from the Williams era for laughs (and is even better than The Chase for post pub watching!!!).

Funny? Oh yes it is! Scarily enough the Rani's Bonnie impressions are actually very good (and wet your pants hysterical!)...her little asides ("Pretentious is the word") never fail to get me going. Kate O'Mara gives a performance so camp that it knocks Benik, the Security Chief and Lady Adastra out of the pool! Its a daft script so it deserves a daft performance and O'Mara's treatment of the character doesn't diminish my love the character one jot. Just watch her delayed reactions as the Doctor ties her up at the end of episode ("Arraaagh!") or her grandiose villany dialogue ("I have the Loyhargil! Nothing can stop me now!"). Get stuffed Zaroff..the Rani is now the best OTT baddie!

D'you what the funniest thing about this story is that Pip'n'Jane (bless them) actually thought this effort was a serious and dramatic way to start the season. Its more like The Nutty Professor on speed with a dose of LSD for good measure! 

Poor Bonnie, all she wants are good scripts so she can show the world what she's made of and she's made to trip over, fall unconscious, scream, get tongued by a Tetrap, scream, get suspended upside down, scream, put in a bubble and bounced around a quarry and of course...scream. The reprise to episode two is brilliantly funny where Mel is supposed to scream for like three minutes without stopping and you can hear that poor Bonnie's voice is going and yet she struggles on gamely. I love Bonnie to pieces and she proved her self admirably in Trial of a Time Lord and the Big Finish plays so im now convinced it was a case of wrong time/wrong place plus crapper than crap scripts. The scenes where Mel is underwitten (such as her desperate pleas to Ikona and her reaction to Faroon's reaction to Sarn's death) are genuinely well acted and poignant.

Lets face it...McCoy is awful in this but he plays the part so loosely (and with such comedy) its impossible not to enjoy. In many ways its good that Colin escaped this story as I cannot imagine how he would have fared here. With no real character to discern here McCoy just plays himself on overdrive and its quite infectious in places...I love the first scene between Mel and the Doctor ("Theory exchanges no mockery!")...full of energy and quite sweet when they realise who they are. Unfortunately he plays up the awful proverbs (although the recent Bang-Bang-a-Boom takes the piss out of that so I guess it was worth it) and the more cringe worthy aspects of the character. Alas who could ever forget "A hologram! As substantial as the Rani's scruples!"...shiver. 

And lets not forget that this story has a fully competent production. Andrew Morgan is the only person who is determined to inject some talent into this story and his direction is excellent in places. He might be lumbered with another quarry but he tries to make things interesting by shooting at high angles and setting the camera's between the rocks for some inventive shots. The special FX for the story are as good as the show ever got and the bubble traps Mel has a habit of falling into look superb. The asteriod, rocket lift off and bulging brain look good too. It really is a case of dire script/excellent production. And lets not forget Keff McCulloch who I feel gives his best music in this story, its a really freaky techno-inspired score sometimes totally at odds with the action but always very memorable. Love the piece where Ikona looks for the glitter weapon and the theme where the Tetraps jump down from the ceiling and emerge...very cool. 

So there we have it, its hearts in the right place but its brain has been stuck on heroine too long, a story that looks fab but you cannot take seriously. At the time it was the worst thing that could have happened. Now, many years on it is a guilty indulgence and hugely enjoyable at that.

Ladies and Gentlemen I give you Doctor Who...the only show in existence that is brilliant when it sucks.





FILTER: - Television - Series 24 - Seventh Doctor

Paradise Towers

Saturday, 4 September 2004 - Reviewed by Steve Oliver

‘Paradise Towers’ is one of those stories that many fans dislike immensely, and like many season twenty-four stories it is widely believed to be a childish and silly run-around. As I stated in my review of another story that this season threw up, ‘Dragonfire’, such criticisms are probably accurate, but then again the production team weren’t aiming for the gothic horror feel of the seventies. They were approaching Doctor Who from a completely different angle, and to a certain extent it was probably designed to be childish and silly. Many fans hated this approach to making Doctor Who. I personally don’t have a problem with this – it is a children’s show after all – as long as there’s an interesting story full of interesting characters lurking underneath all of the fluff. Paradise Towers has that, and so in my eyes redeems itself.

The Doctor and Mel travel to the luxury apartment complex Paradise Towers so that Mel can go for a swim in its pool. Once they land they discover that the towers have fallen into disarray, and that its inhabitants have divided up into factions. There are the Kangs (girl gangs), Caretakers (fascist police) and Rezzies (old ladies). However, something evil is lurking in the basement, and it is up to the Doctor to unite the factions and defeat the evil. 

Writer Stephen Wyatt packed his scripts with some fascinating ideas. Indeed, a story featuring cannibalistic old Ladies, killer cleaning robots, fascist caretakers and street gangs has all the right ingredients for a good Doctor Who story, yet in the process of this production going from script to screen something went wrong. 

Maybe it was the casting of Howard Cook in the role of Pex, who just comes off as rather silly. You never find his character funny or sympathetic as was probably intended. Then there is the ever awful Bonnie Langford as Mel. Here, she strives to give what must be her worst ever performance by continually over emphasising every single line. Sylvester McCoy still isn’t coping to well, but at least he’s better here than in Time and the Rani. Then we come to the killer cleaning robots. Now, I know the show was made on a very small budget, but these things look awful, and in the final part we learn that a single arrow hit from a Kang crossbow can destroy them. I find it hard to believe that a whole tribe of Kangs could be wiped out from things so easy to kill. Then there is the padding. This four part adventure should have been condensed into three parts. The writer uses the ploy of the Doctor escaping and then getting recaptured, and pads his scripts further with Mel wandering down corridor after corridor and then getting stuck in a lift. The incidental music is awful, with the production being suited to a much darker score. But hey, that’s Keff McCulloch for you.

On the flip side of the coin, I thought Richard Briers as the chief caretaker was wonderful. Only when his body is inhabited by the great architect Kroagnon does he become embarrassing and unintentionally hilarious. Actually, I rather enjoyed all of the scenes with the caretakers. The idea of fascist caretakers, complete with German world war two era style uniforms, enforcing pointless rules and regulations, is very entertaining. 

Also worthy of note is the language used by the Kangs. The idea of young people developing their own language has been seen before, of course, most notably in A Clockwork Orange, but it’s an interesting idea and works well here.

Before I tie this review up, I feel I must mention the one plot hole that this story contains. It is, after all, quite a massive one. Why did the inhabitants of the towers separate Kroagnons brain from his body and imprison him in the basement. He himself says ‘no one knows my paradise towers better than me’, surely it would have made more sense to simply kill him? It also beggars’ belief that they left him with all the technology needed to escape. Clearly more thought should have gone into this.

After watching ‘Paradise Towers’ you always get the feeling of a missed opportunity. The story has the potential to say rather more about urban housing and the effect it has on its inhabitants than it actually does, and treated in a more serious manner by director Nicholas Mallet this could have been a great story, rather than just a fair one. Yes, Paradise Towers has its flaws (no pun intended), but I always find it enjoyable and is one of the better stories of McCoy’s early time on the show.





FILTER: - Television - Series 24 - Seventh Doctor

Dragonfire

Saturday, 4 September 2004 - Reviewed by Steve Oliver

The Doctor meets an old friend, defeats a cold hearted psychopath and acquires a new assistant in a solid if unspectacular space adventure romp. ‘Dragonfire’ is most notable for two reasons. Firstly, for being the story in which the Doctor says goodbye (and good riddance?) to Mel, and secondly for introducing his new assistant, the ‘street-wise’ Ace.

The adventure begins when the TARDIS lands on Iceworld, an ‘intergalactic trading post’ from which the Doctor has been receiving a signal. Once there he meets up with Sabelom Glitz and a young waitress originally from twentieth-century earth called Ace. Glitz, having recently sold his entire crew to cover a gambling debt, has in his possession a map which he says will lead to treasure, and so he and the Doctor set off to uncover the mysteries of Iceworld. Unbeknownst to them they are being tracked by Kane, ruler of Iceworld, through a device hidden in the map. What starts out as a promising quest style adventure is spoilt somewhat by poor production design and sloppy plotting. 

And poor production design is where we shall begin. The most obvious thing one can say about this serial is how cheap the sets look. Indeed, the various locations around Iceworld in which the main characters travel through are pathetic, a garish example of bad production design. This, coupled with a very poorly realised dragon creature, looking rather too cuddly and never anything but a person in a big monster suit, almost completely ruin what could have been an enjoyable Doctor Who story. Now, some may argue that if you watch Doctor Who and consider yourself a fan, then you shouldn’t be bothered by the production design of a famously low-budget sci-fi show. I would argue that there are many examples of good production design running through the series history, ‘Ghostlight’, for example, looked a million dollars. 

Also going against this story is a plot which at times doesn’t make a whole lot of sense. For example, we are told that Kane has been imprisoned on Iceworld for three thousand years, and yet when it actually comes to the business of escaping it all seems rather easy. I should also point out at this juncture that ‘Dragonfire’ is full of padding, with lots of things happening that are more or less inconsequential to the plot. These include Glitz trotting off to recapture the Nosferatu and the failed assassination attempt on Kane by Kracauer and Belazs, and don’t get me started on the pointless sequences with the little girl and her teddy. The majority of Doctor Who stories are filled out with scenes that really shouldn’t be there, but when the main plot needs more explanation, these little diversions become ever more annoying. 

Whilst I’m dealing with the weaker aspects of the story, what the hell was that cliff hanger to episode one all about? Not only does it make NO SENSE WHATSOEVER, it is also slightly depressing in that it gives the impression the production team of the time were not too fussed about the show. It’s like they looked at the script and said, ‘OK chaps, this makes no sense, but let’s carry on regardless and make ourselves look like complete arses.’ At the end of episode one there was in fact a perfect place for a cliff hanger, when the dragon confronts Ace and Mel. The whole thing smacks of sloppiness. 

‘Dragonfire’ is saved by a wonderfully over the top performance from Edward Peel as Kane and solid performances from the rest of the cast. Peel delivers his lines really believing in what his character is saying, which is unusual in this era of the shows history when a lot of the supporting actors seemed to be playing it for laughs (Briers and Dodd, I’m looking at you). In fact, all of the main cast give good performances (Langford excluded), with McCoy beginning to get to grips with the role of the Doctor, playing it much straighter than before. TV newcomer Sophie Aldred, who plays Ace, begins her Doctor Who career in a less than convincing manner, although she would improve immeasurably through the next two seasons. I don’t think her early poor showing is entirely her own fault, as her dialogue is awkward and clunky. Streetwise teenagers at the time never said ‘Wicked’ or ‘Brill’. She is at least an improvement over Langford, who here demonstrates why fans hate her so much. Glitz, who returns after previously featuring during the Colin Baker era, is well portrayed by Tony Selby as a Del-Trotter style wheeler-dealer and small time crook. Although entertaining, it’s difficult to see what he actually contributes to the story. It would appear that he was included as a mechanism for Mel to leave the company of the Doctor and the series and for that, he will forever have my thanks. 

Performances apart, ‘Dragonfire’ also manages to clamber up the rungs of respectability with a classic Doctor Who moment when the Doctor, attempting to distract a guard with philosophical babblings, discovers that not all nameless henchmen are dumb heavies. Also worthy of mention is the excellent special effect at the end of episode three when Kane, exposed to sunlight, melts in an extremely effective and surprisingly horrific manner. I must also mention the incidental music, which is atmospheric without being too intrusive, and nowhere near as bad as what we got for the majority of the McCoy era. 

One of the big problems in reviewing ‘Dragonfire’ is that season twenty-four in general marked a different approach to making eighties Doctor Who. For the first time in a long while the show appeared to be aiming for the kids TV audience. Now, the rights and wrongs of this approach have been debated many times before and there is little new to say on this issue, but it does mean that season-twenty four stories have to be viewed in the context of what the show was trying to do at the time. Yes, it is gaudy, childish and at times very silly, but it is also a lot of fun. Compared with classic stories of earlier eras ‘Dragonfire’ will always come off worse, but then the two are incomparable to any real extent because season twenty-four was so different to everything that had gone before. 

In closing, view ‘Dragonfire’ as an entertaining and at times silly piece of entertainment and you’d be hard pressed not to enjoy yourself. Yes, it’s flawed, but is not as bad as some would have you believe.





FILTER: - Television - Series 24 - Seventh Doctor