The Edge of Destruction

Monday, 6 September 2004 - Reviewed by Robert L. Torres
Can it be possible then... that this is the end?

This is another one of my favorite adventures and the placement of this particular two-part episode, being in-between the first Dalek adventure and the first proper historical adventure, couldn't be more appropriate.

In various sci-fi programs that involve travelling to different planets there are usually instances when the action is confined to a starship or the base from which they venture out to different worlds. In the case of this particular program, it is the TARDIS. These are usually referred to as 'bottle' episodes. Making these types of episodes serves a number of unique purposes; it helps cut down on expenses used on developing extravagant set pieces or of going on location for filming and production, it also makes the sense of mystery, dread and impending doom much more focused, thus making the atmosphere quite claustrophobic, and it also provides great opportunities for character development. All of this is achieved to exceptional effect in 'Edge of Destruction'. 

In the opening scene we see the crew of the TARDIS knocked out by a mysterious force. Upon regaining consciousness, each of them become dazed and slightly disoriented but they each instinctively know that something isn't right. The fact that so many strange occurrences take place that don't make any logical sense enhances the viewer's lack of knowledge regarding space travel as well as time travel and about the unknown forces that may exist. It also showcases that there is still a great deal we don't know about the TARDIS itself. When you consider how early this is in the show's history as well as in the travels of the main characters, this adventure allows us to share in their confusion and lack of understanding, as they don't know what's going on within the ship any more than we do.

This two-part adventure also showcases the exceptional talents of all four cast members. This is especially true as during the course of the two episodes a line is drawn in the sand between the two alien time travellers and the regular humans. 

Carol Ann Ford showcases a great range as she tries to come to grips with what is happening, and in her disorientation becomes highly suspicious of the two people she had held in the same admiration and respect as her own grandfather. The way Susan goes from calm and serene to murderously psychotic and paranoid to utter despair is utterly brilliant. 

But the true standouts are definitely William Hartnell and Jacqueline King. The hard felt animosity the Doctor has held for Ian and Barbara reaches its boiling point. During the last two adventures he has had to put up with two irritating strangers that had forced their way onto his ship and had time and again had the utter audacity to try and tell him what to do with his own life. Not to mention having to deal with their constant pestering over things they could never hope to understand, especially considering that he really doesn't feel at all obligated to explain things to people who are far from being his equals on any sort of level. It is this very thought that drives his utter refusal to believe or even consider any of Barbara's theories (at least at first), especially the most important one: that the TARDIS herself was trying to give them vital clue to help them figure a way out of their predicament. This is especially true considering that the Doctor (at this point in time) doesn't want to think that someone of such limited intelligence and comprehension could understand his ship better than he can. This in itself also drives home something that the Doctor doesn't even want to admit; that he doesn't fully understand how his ship works either. Of course, the Doctor being a scientist makes his conclusions and accusations based on hard facts. He accused Ian and Barbara of foul play because to him, it seemed the only logical explanation despite the inherent illogical nature behind the basis of the accusation. 

Barbara shows strength of character and obvious venom as she stands up to the indignant and cantankerous old man for daring to accuse her and Ian of trying to cause the Doctor and Susan harm, and of trying to sabotage the ship. She basically showcases that she was not about to be bullied by the likes of him, even going so far as to remind him that it was she and Ian that saved his and Susan's lives (not once, but twice), in addition that it was the Doctor's fault that they were captured by the Daleks in the first place. 

The resulting revelation of where the TARDIS had been trying to materialize in (the Big Bang) is very much well written, and the further revelation of the reason why the ship was stuck in the one particular loop of time is both humorous and a bit ironic. Because despite how technologically sophisticated the TARDIS is, the irony comes from the simple fact that something as trivial and seemingly insignificant as a stuck spring could throw all of the systems into disarray. 

'Edge of Destruction' also work well as the first of many turning points within the entirety of the series itself. This marks the turning point in which the foursome within the ship go from unwilling travellers and unwanted annoyances to a group of very good friends, almost like a family, with more respect and admiration for one another than ever before. This also marks a turning point in the characterization of the Doctor, especially in the final scene where he goes to make amends with Barbara. It is here that marks the beginning of his change from a grumpy old man to a charming and loveable elderly gentleman that he would be throughout William Hartnell's tenure on the show. 

In addition, the line he speaks to her: 'As we learn about each other, so we learn about ourselves' speaks volumes in that the Doctor now has nothing but the highest regard and respect for both her and Ian. It is a bloody shame that their wouldn't be another adventure in this same vein again for this series.





FILTER: - Series 1 - First Doctor - Television

The Daleks

Saturday, 4 September 2004 - Reviewed by Lance Hall

The only way to have a really good hero, is to have an even better villain. George Lucas knew it, and Verity Lambert knew it. When Terry Nation gave birth to his maniacal little salt and pepper shakers he literally, and figuratively, created a monster. Dalek-mania swept Britain, children ran through the street screaming "Exterminate", and even the most muggle among Britons knew what a Dalek was. But was it really any good? 

Frankly… kind of. The seamless mixture of live action and model shots alone should get this one special honors in the Doctor Who hall of fame. The story itself wasn't original by any means. Wells' "The Time Machine" had mined this material the previous century. Even so, it was fresh for a TV audience. "The Daleks" was Sci-Fi with an edge. With one cliffhanger, Doctor Who would forever be known as a "scary" show kids had to watch from behind the sofa. Whereas most subsequent Dalek episodes were "War of the Worlds" re-imagined, this one was like that Aliens movie we never got to see. You know the one where Ripley gets stuck on the Alien Homeworld and has to go into the heart of their hive to retrieve Jonesy whose inadvertently eaten the one thing she needs in order to get home. Throw in a pinch of indigenous freedom fighters trying to survive in a petrified forest, and you've got the scope of this yarn. 

Unfortunately, this was also the birth of two not-so-cool Doctor Who traditions. Caves and corridors. For the bulk of the "The Survivors" and "The Escape", the time travelers are in and out of more corridors than even the Nimon could stand. Then there are the impossibly arduous cave sequences that span the most appropriately named episode of the series: "The Ordeal". What we end up with is a few snoozer episodes right in the middle of a would-be classic. And what's up with Barbara and Antodus? I mean we're barely off Totter's Lane and she's chattin' up the first blond specimen that grunts her way. This story isn't as good as people think, but it isn't as bad as it feels. "Groundbreaking" and "painfully padded" can both be used accurately, which is perfect for a story about the diametrically opposed forces on post-war Skaro.





FILTER: - Series 1 - First Doctor - Television

Warriors of the Deep

Saturday, 4 September 2004 - Reviewed by Joe Ford

I have now decided, after a particularly fine weekend with my best friend and fellow Who-nut Matthew, that I have been far, far too kind to this story in the past. We sat through four episodes of excruciating agony, Matt finding much more positive things to say than I, and I have rarely been as bored watching television as I was during this sleep-fest. 

People blame the production for the generally poor reputation but the script doesn’t do the story many favours either. Taking the show as a whole it takes simply ages for anything to happen, the Sea Devils aren’t woken up until the end of episode one, the invasion of the Sea Base doesn’t start until the end of episode two and it takes a full one hundred minutes before the reunited reptilian forces enter the action and serve a decent plot purpose. Some might say that this is deliberate plot pacing, spacing out the juicy stuff so the third (often the most criticized instalment) and fourth episodes aren’t left to pad out the tale but as a result of this slow moving plot the story seems to drag on and on and on…

The ideas are serviceable; I can see some merit in uniting the Sea Devils and the Silurians and for them to attack the humans in response to atrocities commited against their respective races in the past. It does effectively link the two species in a way that was only hinted at in their debut stories and pairing them up does give them both a ‘hook’ (the Silurians are the brains of the operation and the Sea Devils are the brawn). However, this is the ninth story in a row to heavily involve continuity from the past and it does start to feel like overkill. Maybe its having both species back in one story or maybe its because JNT decided to heavily redesign the creatures and gets it all wrong. 

Even the Sea Base is a nice idea, during a time of international crisis, a weapons station with missiles ready to launch should the political situation become untenable. You can just imagine a really good film coming from these ideas, huge sea monsters, a base falling to pieces, traitors aboard and possible Armageddon. It could have been really tense. So can somebody explain to me why this story is so tedious? Is it the sub standard performances? The weak direction? The tacky score? The terrible special FX? The diabolical dialogue? No my friends, it pains me to inform you that it is all of the above. Oh and it has Tegan and Turlough in it. Just to rub salt into the wound. 

For a start I cannot understand why JNT had to completely redesign the Sea Devils and the Silurians. I know I was whinging in Arc of Infinity that he DIDN’T redesign Gallifrey but that was a planet in serious need of a paint job. The original designs for both these monsters was fine but here they look ridiculous, oh so cumbersome and walk so bloody slowly it takes them five minutes to get from end of the set to another. The Sea Devils are supposed to have this Samurai feel to enhance their soldgier-like appearance but their strange spiky collars have the unfortunate effect of drawing to the attention their lack of facial movement. They look dreadfully static lumbering about the corridors of the Sea Base and both races talk rea…lly…slo…wly, which makes them appear even more leisurely. Its no wonder it takes them so long to get involved, they drag themselves along like geriatrics to a bingo hall. It doesn’t help when the central threat is so…unthreatening. 

Next up…the Sea Base. Instead of a rusting, creaking, echoey castle of doom we get an airy, bright, sterile looking palace. It’s not the most inspiring settings for this tale of nightmarish monsters especially when the blinding lights continually expose the creatures deficiencies. Plus I saw three sets wobble during the story, hate to join the ranks but there were consoles, walls and doors threatening topple. Even when the Sea Base is in darkness it refuses to hide away any of production mistakes. There are lots of good places to shoot the story with, up stairs, in between storage crates, through grates, around corners…instead poisonous director Pennant Roberts decides to opt for a lifeless point and shoot approach, constantly using long shots to expose large sets when a more intimate, cramped approach would have helped. Script wise this story is no better than say, Seeds of Death with a similar low budget feel but look how well Michael Ferguson managed to disguise that money loss through his thoughtful and dynamic direction. 

Can I just put one thing to rest please? How you anal fifth Doctor fans (and please feel free to call me an anal sixth Doctor fan, as I am!) justify his approach to the Sea Base staff is astonishing! Yes he does hand over his gun to suggest his peaceful intentions but only after he has ran away from their security force and beaten up two of them after they tried to approach him. Hmm, yeah what a pacifist. Tegan is screaming, “Doctor!” in disgust as he is thrown over a precipice when he started the damn fight! The only time he approaches them in an orderly fashion is when he has a gun in his hand. Rob Matthews is right, he is a coward, his ‘principles’ abandoning him until he is in a position of power. 

There is an attempt to dramatise the story by having the fifth Doctor take a very moralistic approach, condemning the humans for trying to wipe out the pesky lizards that are trying to take over their nuclear base. His scorn is twisted and senseless, the Silurians and Sea Devils have invaded the Sea Base, sent in their bloody great monster before them to kill as many people as possible to achieve their position on the bridge and he thinks they shouldn’t fight back? Huh? Negotiate with these homicidal nasties when their methods have wiped out half the crew? On your bike mister! I could understand insulting both sides of this conflict (much as the third Doctor did in the Silurians) but the Doctor takes a very lizard-friendly attitude which given the plot seems hard to agree with. His later “there should have been another way!” that apparently climaxes the story on a thoughtful note would be a damn sight more effective if his principles had kicked in earlier (he himself puts the Myrka out of action!). As ever the writers don’t seem to know what direction to take this tricky incarnation into and Davison plays it every which way, pretty effectively it has to be said, his anger towards the humans and despair at the end is very palpable but the writing just doesn’t match the consistency in quality of his performance. Story of the fifth Doctor’s life really. 

The Myrka, ahh the dear old Myrka, so astonishing it deserved a second story (the rather wonderful Bloodtide!). I hate to admit this but when the Myrka is on screen was one of the few times I was genuinely entertained during this story, this lumbering, groaning beast, clearly unfinished and awkwardly pawing his way through the base is quite a vivid image. So vivid Michael Grade decided the show was a budget-less exercise in science-craption and seemed to think that every story contained a Myrka of some sort, leading to the snowballing decision to cancel the show. Its really, really bad but excusable in the same way that The Chase and Time and the Rani is, so utterly inadequate you want to weep but you laugh your head instead (or else you would commit yourself to a mental asylum for enjoying this garbage). You think nothing could be worse than the Myrka bursting through the airlock door which turns out to be a mattress that flattens dear old Tegan but then Doctor Solow receives her long overdue death scene by attempting a bizarre techno-karate move on the creature and is buzzed to death. Oh I know which scene that would turn up on Ingrid Pitt’s before they were famous…

I spent far too long pointing out the obvious mistakes of Warriors of the Deep…so I might as well continue. Hexachromite (I fear I might have spelt that wrong) and therefore the denouement are revealed in the first episode. Tegan and Turlough do sod all which seems to be their purpose in much of their scripts. The corridor wandering is endless. Continuity is royally fluffed up when the Doctor claims he has met the Silurian leader before (if it is an unmentioned story there is no indications of it). The apparent bravery of not mentioning what the two Earth power blocks are lacks resonance, it would have been braver TO name the two blocks and face the consequences (and besides when one character says “the power block opposed to this base” it becomes really obvious they are skirting around the issue!). The fact that this is the opening story to a season that is hardly a ratings spectacular is understandable. Oh and the guest acting ranges from the mildly awful to the diabolically unwatchable. 

I find it insulting that Doctor Who could produce something this bad in its twilight years and that we should be expected to enjoy it. Season Twenty-One is a real mixed bag of the generic and the magical and Warriors of the Deep kick starts the year in the worst of ways, its classic Michael Grade fuel and proof to those ‘only telly Doctor Who counts’ that their legacy wasn’t so perfect. I have never read a book or listened to a CD that has made me this embarrassed to be a Doctor Who fan.





FILTER: - Television - Fifth Doctor - Series 21

Frontios

Saturday, 4 September 2004 - Reviewed by Joe Ford

One of the most frustrating things about being a Doctor Who (aside from looking at your feet in shame as the cashier glares at you for being so sad) is the quality of the stories on offer. 60% of the show is solid, dependable, damn right watchable. It has flaws certainly but overcomes them on the strength of imaginative ideas, engaging performances and good writing. Unfortunately 20% of the show is also utter garbage, the downtrodden stories that leave a bad taste in the mouth because they are so embarrassingly awful (c’mon you all know which stories you HATE). And finally there is the last 20%, the stories that are so beautifully crafted, so well told, terrifically made and acted television, let alone Doctor Who.

Frontios without a shadow of a doubt falls under that last category. It is only frustrating because it highlights so many of the faults of the Davison era by being so utterly wonderful. 

I have to be honest with you, season 21 needed Frontios. The last four stories had been absolute turkeys (in my eyes) and I was seriously considering dumping the Davison videos and ignoring the new ones that came out. But good ol’ Frontios changed all that, it redefined what 80’s Doctor Who could achieve, what Davison could achieve and reminded me that JNT actually did understand what a fan like me wanted.

I’ll start with the most awkward appraisal; Peter Davison is perfect in the role during this story. Every aspect of his performance glows with class; you can see just how much he is enjoying the stronger writing Chris Bidmead gives him. There is an undercurrent of all the other Doctors in his performance here, Hartnell’s gruff authority (“Well jolly good now you can rip them down again!”), Troughton’s mischievous plotting (when he defeats the Gravis with his childish sulk “Oh no Gravis please spare me the TARDIS!”), Pertwee’s man of action (rushing to the aid of the sick) and Tom Baker’s intense curiosity. And yet he manages to wrap all these personas around his own boyish, vulnerable Doctor and turn it into something special. The excellent dialogue and characterisation points him in the right direction but mostly the good work is Davison’s, he is a breathlessly heroic man, sharp, intelligent and suitably harsh on his companions. I love his half moon spectacles, they add years to the guy and make you forget he is just a 30-odd guy pretending to be centuries older. And I love how he keeps telling people not to tell the Time Lords they have been there, a touching reminder of days gone by when the Doctor was in constant fear of his people. It is certainly his best ever performance (although Caves with its desperate portrayal of a man on the run comes startlingly close) and wins out on the sheer strength he imbues him with, not physically but just pure, solid screen presence. Like Colin Baker, he demands you watch him as well as the story. Very, very impressive.

Next up for re-evaluation are despicable companions Tegan and Turlough. As soon as Frontios was completed and aired JNT should have sacked Eric Saward and tried, no begged Christopher Bidmead to come back. He understands how to write for difficult characters, he has a good grasp on how to use them effectively in his dramas. My major gripe with this pair is how useless they were. The Kings Demons, Warriors of the Deep, The Awakening, The Five Doctors, Ressurection of the Daleks…they don’t do anything! It just isn’t a joke, I know the companions are supposed to be peripheral, to be an opportunity to branch out the story but Christ, don’t just have them parading corridors, screaming and slipping into the background in favour of blander supporting characters. 

Go listen to the Earthshock DVD commentary and see how witty and fun Janet Fielding is. What a revelation that was for me! This is a woman with natural charisma and she rarely got a chance to show it on screen. In Frontios Tegan is quiet, controlled and wonderful to watch. The opening scene where she is intrigued, no desperate to find out what happens to her people (nudged on by Turlough’s sarcastic snippets of information) is remarkable, Tegan isn’t griping or moaning, she is finally a audience friendly character because she is as curious as we are. A good sign. As the story continues she remains resourceful, obeying the Doctor when he sends her to the TARDIS for supplies, risking herself by stealing the battery from the Colony Ship, running after the Doctor when he is surround by the Gravis. It is a real eye opener for me every time I watch this story; she is genuinely wonderful, her investigating into ‘deaths unaccountable’, her stunned reaction to Plantagenant being ‘eaten by the Earth’ and her (for once) amazing chemistry with Davison. Plus with no TARDIS anymore we are spared any “Can’t we go back to the TARDIS?”

Turlough is even luckier though and his character undergoes a MAJOR face-lift. No longer is he the dutiful houseboy, the role forced on him after his ‘decision’ to stay with the Doctor at the end of Enlightenment, nope here he is how he should have always been, loud, cowardly, mouthy and really sarcastic. Mark Strickston is an odd actor for sure, sometimes I am really in the mood for his melodramatic antics and others I find it a terrible bore. He gets the mood just right in Frontios, managing to get across the horror of his race memory without going too far over the top. A few moments (“An infffeccction!”) cross the line but Turlough is terrified and Mark plays it as such, panting furiously and with gob flying from his mouth. Slower, more reflective moments for the guy work better (“Eaten by the Earth…”, “Of course not…I’m Turlough”) and his fantastic straightening of his tie before they leave in the TARDIS as if to say our work is done here, is marvellous. It is always nice to get a bit of history about the companions, it worked with Ace but is just as haunting with Turlough especially as it enhances the drama, making us more scared of the Tractators.

The script is one of my favourites in the shows twenty-six year run. It has a perfectly crafted first episode, a compelling mystery that is presented in the most vivid of ways. Frontios, the dying world, its colony falling to pieces, battered by the unknown aggressors. What a lovely, simple idea for a story. As you reach the end of episode two Bidmead slips in some detail about the colony and gives us glimpses of the horrors underground. Episode three doesn’t waste any time, Turlough is put on trial, the fight is taken to the Tractators and the Doctor and Tegan see just what the monsters are capable of in a hideously perfect cliff-hanger. Get inside the Gravis’ head in episode four in time for the Doctor to defeat him in a spectacularly embarrassing way for the creature. Perfect. The story has a good pace, never forgetting that we want some action to balance all the exposition. 

I really appreciate how much work Bidmead puts into the worlds he creates. So many Doctor Who worlds are just generic Star trek rip offs and loaded with cheesy SF clichйs but the Bidmead penned planets seem to take on a personality of their own. Frontios is harsh, uncompromising, angry and bitter. Stay there for any length of time and you will be caught in a shower of deadly bombardments, attacked by a ravaging horde of retrogrades, have your motives questioned by the locals and sucked in the ground and slaved to a driving machine that turns the planet into spaceship of sorts. There is a threat of death on Frontios, the planet with dark, rippling undercurrents that will gobble you up if you let it consume you. 

Details are important and Bidmead ensures the planet isn’t just conspiracies and monsters; there is a very human element to the show that makes survival on this planet all-important. The sight of people bleeding to death as soon as the crew leave the TARDIS is telling and the bodies draped in the shadowy laboratory one of the most vivid in the shows history. It is great the way Bidmead shows us how everybody is coping with the situation, Brazen with his hard-nosed authority, Plantagenant sulking in his fathers’ shadow, Range desperate to help the sick, Norna staying close to her Dad, Cockerel bored to death and eager for a chance to join the retrogrades…like Paradise Towers later this has that palpable feeling of lost hope which makes the last, uplifting few minutes all the better.

It is an extremely adult drama with some strong scenes. Cockerel being attacked by the ‘Rets’ and screaming out for help as he is sucked into the Earth, blood pouring from his nose is extremely discomforting. The Rets attacking the colony ship, advancing on the unknowing Norna and later her pained response to their raid “This isn’t the way to do it!” is very powerful. And the sight of Captain Revere implanted into the mining machine will stay with me forever, his sightless glare at the camera gives me the willies even now. 

Production values are good and for once the right story has had the right amount of money poured into it. One shot, the matte painting for the wreck of the colony ship is gorgeous, girders collapsing in shocking blue moonlight, it is an awesome sight and provides the show with some real scope. The surface of the planet is obviously a studio but the blood red lighting, the rock spitting from the earth and the split level shots all help to make it as discomforting as possible. People have difficulties with the Tractators and it is true that they aren’t very nimble, lacking in believable movement but they look horrible. Horribly veiny eyes and with pulsating antennae, they must rank as one of the most icky baddies ever standing head and shoulders with the Zygons and the Haemovores. And the ideas behind them are so nasty, attacking like cowards, using natural resources to bombard the planet, stealing corpses to drive their machines, locking people up in those metal balls…eugh. Horrible.

One of the most important aspects of a Doctor Who story is the music and this story has a near perfect score. It truly compliments the drama, especially the soft wind pipe music that is played over shots of the wounded in episode one, the subtle melody contrasting wildly to the horror on display. As the fight against the Tractators begins the music gets more bombastic and the end of episode two and three delight with really exciting ‘see ya next week!’ music. 

Is there anything bad about Frontios? Peter Gilmore is bit wooden as Brazen but he’s mostly fine. Anyway most of these butch military types do and to be a bit stiff and bland don’t they? Certain lines “this information about the status quo!” are bafflingly pronounced.

But the wealth of marvellous performances elsewhere swamp the one poor one. The delectable Lesley Dunlop shows up and is as gorgeous as ever. Oh and she gives a good performance too, she imbues Norna with some curiosity and sensibilities which would have made her a good companion (why not JNT?). Plantagenant is played with the right degree of hopelessness, all about politics (“No I must stay here with my people!”). No wonder nothing ever gets solved! And you love Range from the word go, he is helpful and charming in the way that way only doddery scientists can be.

Recently I had the nerve to score Revenge of the Cybermen zero out of ten and felt perfectly justified in doing so. I also feel perfectly justified in scoring Frontios, the best Davison story by a square mile, ten out of ten. On its strength of acting, writing, music and set design (oh and of course direction) it is a shockingly good piece of television that holds up superbly even today.

It is so good it makes me weep to wonder what delights we could have had (and what horrors we could have been spared of) had Bidmead stayed on.





FILTER: - Television - Series 21 - Fifth Doctor

Frontios

Saturday, 4 September 2004 - Reviewed by Paul Clarke

Having previously scripted the dire 'Logopolis' and the variable 'Castrovalva', former script editor Christopher H. Bidmead comes up trumps for his third Doctor Who script, with a superbly crafted tale of colonists facing attack by aliens. The plot of 'Frontios' is relatively straightforward, but benefits from a sparkling script, great monsters, and an unusual climax that successfully exploits the Doctor's keen intelligence. 

'Frontios' is a story filled with horror, which makes for a bleak setting; from the beginning of Episode One, we discover that the dead and wounded on Frontios are mysteriously sucked into the Earth, and that the colony as a whole is slowly dying. As the story progresses the dire state of the colony is further revealed as the meteor showers rain down inflicting injuries and then seemingly destroying the TARDIS; later, when left on her own Norna is attacked, and although it is not explicitly stated, the most obvious intention of her attacker is disturbingly obvious. But it is with the technology of the Tractators that most of the horror lies; Bidmead's script calls for a technology that utilizes the bodies of the dead, and it is interesting to note that in his novelisation the excavating machine is a ghastly fusion of meat and metal, ranks of severed rotting hands wired into the machine and furiously polishing the stone walls left in its wake. Also in the novelisation, the Gravis is accompanied by a translator device, a floating human head with an attached arm wired into a mass of electronics. Budgetary constraints and the audience demographic mean that this grisly aspect of Tractator technology is considerably toned down on screen, but it remains in evidence in the cadaverous form of Captain Revere slaved to the machine until his mind and body burn out. It is a ghastly concept, and it contributes significantly to the creepy atmosphere of the story. 

The Tractators are an interesting race of monsters. The idea of intelligent burrowing insects that effectively feed on the colonists above is a sound one, and benefits further from the background created for them by Bidmead. The Tractators' gravitational powers makes them a formidable threat, and it is clear that they have caused carnage and suffering in the past in their quest to breed and propagate themselves throughout the universe. The revelation that Turlough's home planet was once infested with the creatures adds depth to them and makes them more memorable than just a monster of the week, and the intriguing hint that the Time Lords have had cause to pay attention to them in the past adds further depth. The eventual development that they are harmless without the Gravis could be seen as a hasty contrivance to allow the Doctor a means of defeating them, but Bidmead handles it so well that it becomes far more than this, and is instead another interesting facet to the creatures. And the threat they pose extends not just to the colonists on Frontios but beyond, as they excavate the tunnels required for their gravity drive and plan to pilot Frontios around the universe. The Gravis itself is doubly interesting, providing as it does a malignant focus for the threat posed by the Tractators; intelligent and ruthless, it makes for a great villain and the greed for the freedom of travel which proves to be its undoing seems entirely in character. 

But 'Frontios' is not solely about the Tractators, it is also about the colonists, and Bidmead's script features some excellent characterisation which is realised on screen thanks to some great acting. Peter Gilmore's Brazen is a superb character; initially intimidating and unlikable it becomes clear that he is genuinely motivated by loyalty to Plantagenet and devotion to his duty. He retains a ruthless edge throughout, and often seems like something of a bully, but he's also often likeable such as when he and Tegan are watching over the injured Plantagenet. His eventual sacrifice is fittingly noble, as he pulls the confused Turlough away from the excavating machine, gets caught in its clutches, and bellows his final order, which is for everyone to get to safety. Jeff Rawle's Plantagenet is equally successful, at first coming across as a bit of a ruthless megalomaniac, until he becomes clear that he's been thrust into a position he isn't ready for and is trying to hold Frontios together in the face of overwhelming odds. The thoroughly likeable Mr. Range is another great character, played perfectly by William Lucas, and acting as the voice of reason in the paranoid colony, along with his daughter Norna (Lesley Dunlop). 

Peter Davison puts in an incredible performance as the Doctor here, playing the character at his most erratic. This is evident from his eccentric preoccupation with hat stands in Episode One, and continues throughout. More than in any other story, the Fifth Doctor speaks his mind in 'Frontios', with mixed consequences; he's very short-tempered with Plantagenet in Episode One during his "What I think, and you did ask what I think…" speech, because he's more interested in helping the wounded than explaining who he is, but this nearly gets him killed at the start of Episode Two. Continuing to snap at the colony leader, he challenges Plantagenet with the line "If you're going to kill me you'd better get on with it", which immediately backfires as Plantagenet orders him to be shot. It is only Turlough's bluff with the hat stand that saves his life. The Doctor also gets great lines throughout, including "A risk shared is a risk doubled" and "Nothing that quite fits the gravity of the situation", and his unflattering description of Tegan as a budget priced android to save her from the attention of the Gravis is hilarious. But his finest moment comes towards the end, as he tricks the Gravis into repairing his TARDIS for him whilst isolating itself in the process; his obsequious fawning to the Gravis plays perfectly on the creature's ego, and his false pleading with the Gravis to spare the TARDIS springs the final trap. The only slight problem I have with the Doctor in 'Frontios' is that he doesn't seem bothered by the destruction of the TARDIS, but perhaps his previously established telepathic link with it (at least as far back as 'The Time Monster') means that he knows it isn't irretrievably lost. Although if that is the case, it's rather cruel of him to tell Tegan that she might as well forget it. 

'Frontios' is also a good story for Mark Strickson's Turlough, as he is haunted by ancestral memories of the Tractators and gets to foam at the mouth in terror quite convincingly. 'Frontios' shows Turlough at his best; despite his habitual caution, which often borders on cowardice, his trick with the two corpera pieces demonstrates his unwillingness to leave his friends to the Tractators. His bluff with the hat stand is also a great moment, since he's taking a enormous risk by threatening armed guards with a piece of wood, and it also serves to lighten the mood. Tegan doesn't fare quite as well, but she still gets some great moments, for example when challenging Mr. Range about the "Deaths Unaccountable". Janet Fielding is very good throughout, and her silent fuming when the Doctor describes her as an android is extremely entertaining. 

As for the production overall, it's surprisingly well directed by Ron Jones, the man previously responsible for the appalling 'Arc of Infinity', and it benefits from some decent sets. Astonishingly for the era, it's even quite well lit. The ever-reliable Paddy Kingsland's ominous score is perfectly attuned to the mood of the story. The costumes worn by the colonists work rather well, since instead of taking the often-risky option of designing outlandish fashions for humans of the future, Anushia Nieradzik opts for functional working uniforms, with coloured flashes denoting rank, which proves to be a sound idea. Admittedly, one of the Retrogrades looks like a member of the Village People, but this is largely due to his moustache. The Tractators are well realised too, although they look far better in close up, when their unwieldy bases cannot be seen. The nose added to the Gravis is a dreadful mistake however leading me to suspect that the designer has never seen an arthropod… 

Overall, 'Frontios' is a very successful story and maintains the high standard of writing and production set by the previous story. Sadly, the next televised story sees this standard take a dive, as Eric Saward delivers a script that epitomizes all that is wrong about his approach to Doctor Who. But before I get to that, I have an unusual audio interlude to attend to, as Big Finish take the opportunity to crowbar a story into the Doctor and Tegan's off screen trip to Kolkokron with the Gravis…





FILTER: - Television - Series 21 - Fifth Doctor

The Caves of Androzani

Saturday, 4 September 2004 - Reviewed by Paul Clarke

What can I possibly say about 'The Caves of Androzani' that hasn't been said before? Very little, actually; it is a superb finale for Davison, and possibly my favourite story of the entire John Nathan-Turner era.

I've repeatedly declared that Robert Holmes is my favourite writer for the Doctor Who television series, and 'The Caves of Androzani' is another example of why. The characterisation is superb, even for the minor characters, and the attention to detail makes this story another example of why he was so good at portraying other societies and worlds. As in 'Carnival of Monsters' and 'The Ribos Operation', Holmes' skill at hinting at wider cultures is in evidence, with numerous references to the wider social background of Androzani Major. There are references to the planet's industry, with the copper mines controlled by the Sirius Conglomerate, and the planet's penal system. Several references make it clear that capital punishment is in use on Major (Morgus' order to Krau Timmin that the lift maintenance engineer be shot doesn't raise an eyebrow), and there is also a reference to a chawcaw picking, apparently a penalty for crimes not serious enough to warrant execution. There are also references to military customs, with death under the red cloth being a prime example. In addition, it is made clear that Androzani Major, despite the benefits that some of its people reap from Spectrox, is no utopia; businessman Morgus has considerable influence over the Presidium, in an effective demonstration of capitalism gone mad. His gift of Spectrox to the President is little more than a bribe to maintain his standing with the people who supposedly run the planet, and although the President clear doesn't like him it is implied that he often follows Morgus' suggestions. The use of labour camps as a solution to the problem of unemployment, with Morgus proposing that anyone who doesn't have a valid work permit could be shipped off for what is effectively a life of unpaid slavery, is disturbing; the President's acceptance of the suggestion is even more so, especially since he clearly realises that Morgus is exploiting the system for his own benefit. As the President points out, Morgus has been closing plants in the west, causing increased unemployment; by shipping the unemployed off to camps in the east, those citizens who he has sacked will be working for him again, but without being paid. Such corruption is clearly rife on Androzani Major, a world driven by greed and profit. And there is corruption too within the military; Morgus can effectively give orders to the military because of the power he wields behind the scenes, and in a lesser example Chellack feels unable to reveal that he ordered the execution of two androids because if he does so it will ruin his career. Had Jek really been using androids as gunrunners, the General's decision to keep quiet about it would have been criminal to say the least.

The plot of 'The Caves of Androzani' works superbly well, and although it is very similar to that of Holmes' previous (and rather poor) 'The Power of Kroll', it works far better. The reason for this is due largely to the characterisation. Even the relatively minor characters are well characterised; Krelper's attempts to rival Stotz's leadership are an example, and lead to two great character moments. One of these is their confrontation on the cliff top as Stotz humiliates Krelper, who is left pleading for his life, and the other is Stotz's casual murder of Krelper and his other surviving subordinate in Episode Four. Roy Holder plays Krelper with just the right amount of load mouthed swagger to successfully convey that for all his criticism of Stotz he is merely a thug who is totally outclassed by his psychopathic leader. Another well-characterised minor character (again, relatively speaking) is David Neal's President. He clearly dislikes Morgus but needs his support; his contempt when he points out the advantages to Morgus in shipping the unemployed to labour camps is barely concealed, as is his revelation that Morgus' funding of the campaign on Androzani Minor ought to be generous, since he owns the planet. Holmes also provides a nice detail by hinting at a past military career for the character, as he watches the apparent execution of the Doctor and Peri with disgust and declares that "In my day we'd have had filthy little swine like that shot in the back. The red cloth was for soldiers".

Krau Timmin is another particularly good example; she is initially portrayed as Morgus' confidant and possibly secretary, but by the end it is revealed that she is just as ruthless as her employer, selling him out to the presidium in order to take over as chairman of the Sirius Conglomerate. Barbara Kinghorn plays the role with a calm efficiency; she is not remotely unsettled by the explosion at the North Caul Copper Mine, even though Morgus later implies that she isn't supposed to know that he organized it, and her reaction to the death of the President is only slightly more emotional. Then there is Martin Cochrane's Chellack, a professional soldier clearly embittered by the fact that he has to obey orders to a civilian he understandably despises, and sufficiently aware of how his society works that he accepts the need to execute the Doctor and Peri despite believing them to be innocent. His aforementioned refusal to tell the presidium that he has ordered the execution of androids evokes no sense that this is a man who is happily dishonest, rather one of impotent frustration that his world requires such deception if he is to maintain his career. Indeed, he has succumbed to the pressures of Androzani society to the extent that he decides to send Ensign Cass, the only other witness aside from Salateen to the discovery that the bodies are androids, on a deep penetration mission, knowing full well that he won't return. He doesn't seem happy with the decision, but knows that if he doesn't ensure Cass's silence, his own future will suffer. Salateen contrasts nicely with Chellack; far less experienced than the General, the real Salateen has an enthusiasm about him even after months spent as Jek's prisoner. He also, once he escapes, exhibits a brash confidence that is unwarranted; his plan to trick Jek with misinformation is optimistic at best. His incautious approach to an android in Episode Four is a great example of this confidence; he doesn't even contemplate the fact that his belt plate will fail him and dies as a result. Ironically, Jek's facsimile of Salateen would never have made such a reckless mistake. Robert Glenister impressively distinguishes between the two in his performance, the android seeming far more efficient and emotionless than its original. 

But for all the great supporting characters in 'The Caves of Androzani', it is the two main villains who dominate. Morgus and Sharaz Jek are very much opposites; Jek is emotional and unstable, whereas Morgus is cold, and calculating. Sharaz Jek is a superb character, played deadly straight by Christopher Gable, in an astonishing performance. Jek is frighteningly mad; in the blink of an eye he changes from gloating genius to a deeply embittered and damaged individual shaking with uncontrollable fury. Jek's volatility is evident throughout, and it brings an edge to his scenes with the Doctor and Peri that make him utterly unpredictable; Gable acts with both his voice and his body, becoming a physical threat in an instant as he towers over Peri and demands whether she wants to see his face beneath the mask with sheer rage in his voice. His motivation is perfectly devised, a once handsome and popular man betrayed and abandoned and turned into a monster as a result. So bitter is he and so desperate for revenge that he will stop at nothing to get at Morgus, denying Spectrox to everyone on Androzani Major and orchestrating the deaths of hundreds of Chellack's troops as they fight to regain control of Androzani Minor. His desperate loneliness and need for beauty is pathetic, and almost sympathetic, but he's also brutal and dangerous; he thinks nothing of having the Doctor's arms torn out to gain the information he requires. His desire for Peri is interesting, because the impression is given that he really won't hurt her, despite the predatory sexual overtones. 

Morgus meanwhile is very different to Jek; whereas Jek is motivated by a desire for revenge, Morgus is motivated by power and profit. Wheras Jek is passionate and unstable, Morgus is icy cold; his destruction of his own copper mine and his murder of the President are the actions of a man determined to control his profit margin and his power base whatever the cost. He orders sabotage and executions with casual calmness and never loses his composure. When he believes that the President has discovered that he has been secretly providing Jek with weapons to prolong the war and drive up the price of Spectrox, he is forced to think quickly, but he doesn't panic. His murder of the President is carefully calculated; he swiftly plans to leave Major taking with him financial resources sequestered on the outer planets. Even when Timmin usurps him and reveals that he is wanted on seventeen counts and that his assets on the outer planets have been frozen, only a tight lipped expression and a widening of his eyes hints at the emotions this engenders. And he remains calm even then, quickly proposing to Stotz that they attempt to secure Jek's store of Spectrox. John Normington's portrayal of Morgus is superb, with even his breaking of the fourth wall, which could have been horribly tacky in the hands of a lesser actor and a lesser director, providing a chilling glimpse into the character's thoughts. The final scene between Jek and Morgus is astounding; Morgus, motivated purely by profit, pulls a gun on Jek and demands the Spectrox, with no apparent interest in their past history. Jek on the other hand is finally faced with the man for whom hatred has motivated his every waking moment for long months; with revenge consuming him, he has the strength to strangle Morgus and fight off Stotz even with bullets pumped into his body. With Morgus dead and his reason for living gone, he slumps, finally, into the arms of his greatest creation. Both Gable and Normington are superb in this scene, Gable embodying loathing whilst Normington shows Morgus, his icy calm finally punctured by the iron grip around his throat, unable to do anything but struggle weakly in Jek's death grip. 

Two great villains - Jek is passionate and unstable, embittered by betrayal and motivated solely by a desire for revenge. Morgus is cold and calculating, motivated by power and profit. His destruction of his own copper mine, plus his murder of the President, are both carried out with calm, ruthless efficiency. Jek's obsession with Peri has disturbing sexual undertones. He's sympathetic and pitiful, but utterly mad. By the end, Morgus has lost everything but remains calm and calculating. Jek's final scene is superb, as he finally confronts Morgus and kills him, his hatred allowing him to fight off Stotz and withstand bullets until his task is complete. 

There is another villain worthy of mention in 'The Caves of Androzani'; Maurice Roeves plays Stotz as a charismatic psychopath with great effect. Stotz is brutal, but not stupid; his ill-fated attempt to follow Jek to the Spectrox storehouse is logical, but foiled by the presence of the Magma Creature, and his threatening of the rebellious Krelper at various points leave the viewer in little doubt that anyone who crosses Stotz is likely to end up dead very quickly. He accompanies Morgus back into the caves at the end partly because he wants to settle his score with Jek, and his murderous anger towards the Doctor at the end of Episode Three is utterly convincing. Roeves also brings a laid-back attitude to the role when appropriate; he has not particular axe to grind with the Doctor until Morgus orders him to remain in geo-stationary orbit, and as a result he chats casually to his prisoner even as he chains him up. His finest moment however is his murder of Krelper, an utterly casual final lesson to a subordinate who dared to cross him. 

Graeme Harper's direction of 'The Caves of Androzani' is of course crucial to its success, and rightly so. Harper brings a variety of techniques to the production that is responsible for creating the highly dramatic atmosphere throughout. His use of camera angles and slow fades is masterful; in particular, the slow fade from Jek in Episode Two after he explains that he wants Morgus' head to Morgus just as he learns that his sabotage of the copper mine has been successful and back again, nicely juxtaposes the two very different enemies. Virtually every aspect of the production is a triumph here, from model work to costumes, and with highly impressive cave sets. Roger Limb's score also adds greatly to the atmosphere. The costumes also work very well (obviously including Jek's highly distinctive leather suit), and the use of machine guns rather than ray guns adds considerably to the gritty realism of the story. The main shortcoming is of course the Magma Creature, which looks awful; it is doubly unfortunate that it is virtually extraneous to the plot, since it does little except provide a cliffhanger to Episode Two. This is however, a very minor criticism. 

Finally, there are the regulars. After Peri's happy and enthusiastic characterisation in 'Planet of Fire' (and the intervening Big Finish audios), here she undergoes a significant change. Her obvious enjoyment of her travels with the Doctor is evident at the start, but is soon knocked out of her as she is gets Spectrox Toxaemia and becomes increasingly ill, nearly gets executed, and then suffers the attentions of a obsessive lunatic. It is quite natural therefore that she spends most of 'The Caves of Androzani' increasingly traumatized and unhappy, a trend that will continue into the following story. Nicola Bryant is great in the role, conveying the impression that Peri is genuinely frightened throughout, especially when faced with the overpowering Jek. 

But it is Peter Davison who really steals the show, in what is for me his finest performance in the role. Having got himself and Peri into trouble through his own curiosity, he spends the rest of the story desperate to save his companion's life. The Doctor is at his most heroic, as he increasingly frantically struggles to rescue Peri and find a cure for the Spectrox Toxaemia; the cliffhanger ending to Episode Three is one of the series' finest and this is largely because of Davison. He is like a man possessed as he disregards Stotz's threats with a manic cheeriness, shouting that he owes it to Peri to try and find a cure. Indeed, it is concern for Peri's life rather than his own that seems to drive him, culminating in his final sacrifice as he gives the bat's milk to Peri and, effectively, dies. Throughout Episode Four, as nearly all of the supporting characters die around him and the mud burst begins, the Doctor fights his way through chaos to reach the Queen Bat, and then get back to Peri. As the Doctor struggles with his own increasingly ill health and carries Peri in his arms, Davison's ability to combine the impression of illness with one of manic desperation is incredibly good. Interestingly, whilst the Doctor unknowingly catalyses events throughout 'The Caves of Androzani' and is thus crucial to the denouement, his need to save Peri means that he spends most of his time in single-minded pursuit of this goal, raising the question of how differently events on Androzani Minor might have played out had the Doctor focused his full attention on the conflict. The final scene is beautifully directed. Graeme Harper provides my favourite regeneration in the series to date, with a rising crescendo and light and noise accompanying the transformation. The appearance of all of the Fifth Doctor's television companions seems fitting rather than a gratuitous nostalgia trip, mainly because it results in "Adric" being the last word that the Fifth Doctor speaks; final recognition of the companion that this incarnation couldn't save, and whose death has undoubtedly contributed to his increasingly serious attitude throughout the Fifth Doctor's era. It is a fitting end. 

The decision to give the new Doctor lines at the end of final story of the old is an effective one; the Sixth Doctor's caustic comments speaks volumes about the character of the new incarnation, and tantalizes with a glimpse of a Doctor who is obviously going to very distinct from his predecessor. In summary, 'The Caves of Androzani' is not just one of Doctor Who's finest stories, it is also a stunning swansong for Peter Davison and offers an intriguing hint of what is to come. Which means that the following story comes as a bit of a shock…





FILTER: - Television - Fifth Doctor - Series 21