The Blood of Azrael (Panini Graphic Novel)Bookmark and Share

Sunday, 4 March 2018 - Reviewed by Ken Scheck
The Blood of Azrael  (Credit: Panini)

Written by Scott Gray

Artwork by Michael Collins, David A. Roach, & Adrian Salmon

Paperback: 180 pages

Publisher: Panini UK LTD

The Eleventh Doctor's tenure in Doctor Who Magazine comes to a close in fine fashion, in The Blood of Azrael. Joining him in his final set of adventures is Clara, and together they meet Famous British Pilot Amy Johnson, battle Animated Characters in an evil Amusement park, take on a mental parasite, lose the TARDIS and save Cornucopia from an ancient Artist who kills for his art.

In the opening story featuring Amy Johnson, the Doctor and Clara take on an evil bug that uses telekinetic powers to make Sand Monsters, which is fun. They even save Johnson from her eventual young death at sea by saving her and placing her on Cornucopia (and not changing history because her body was never found). They then travel to Tickle Town, an Amusement Park where the walls are closed off and the visitors can never leave...and they are kept in line by Holograms of the Animated Characters the park is themed around. In a strip that was published in the 50th Anniversary Issue, they take on a mental parasite that makes the Doctor believe he is a boring bureaucrat afraid to change the rules, using a mental parasite as a good excuse to make a bunch of references to old friends and foes for the Anniversary.

The Doctor and Clara then end up in a corrupt auction world, where in order to save Clara from being auctioned off herself, the Doctor puts the TARDIS on the auction block, hoping to disrupt the systems of the Auction Planet.  It does the trick, but while Clara is saved, the TARDIS is lost.

This final story ties into some previous arcs as well, the Lake family and their Project Wonderland from Hunters of the Burning Stone are heavily featured in the final story, and the concept of the Necrotist (the artists that kill for their art) were first introduced in the Eighth Doctor era, and made a brief return in the Eleventh Doctor's "Sticks & Stones" (which can be found in The Chains of Olympus). The final story is nice because it doesn't involve having to save Earth, but save Cornucopia and a wide variety of aliens from a Human...which makes a nice twist on the usual. 

It's another great set of stories from writer Scott Gray and gives the Eleventh Doctor a nice exit from his pretty solid tenure in the strip (a tenure that was, in some ways, generally more consistent than his own TV run).  The best part is that instead of breaking things up again, the whole arc is nicely packaged in this one volume.  The Eleventh Doctor's time on the strip was an improvement over both the Ninth and Tenth Doctor strips, as they continued the trend of quality storytelling and solid arcs that returned to the strip during the Tenth Doctor's final year in the strip. 





Doctor Who: The Lost Dimension Book OneBookmark and Share

Friday, 23 February 2018 - Reviewed by Dustin Pinney
Doctor Who: The Lost Dimension Book OneDOCTOR_WHO_THE_LOST_DIMENSION_VOLUME_1_COVER_.JPG (Credit: Titan )

Writers: George Mann, Cavan Scott & Nick Abadzis
Artists: Rachael Stott, Adriana Melo, Cris Bolson, Mariano Laclaustra, Carlos Cabrera, Leandro Casco, & I.N.J. Culbard
Colorists: Rod Fernandes, Marco Lesko, Dijjo Lima, Hernán Cabrera, & IHQ Studios
Letters: Richard Starkings, Comicraft
Publisher: Titan Comics
Hardcover, 128pp
On sale: February 20, 2018

Book One of Doctor Who: The Lost Dimension, released by Titan Comics is all about setup. If the image of seeing Doctors Nine, Ten, Eleven, and Twelve standing together, each reacting in their own characteristic way, to some unseen threat (as depicted on the cover) gets you excited...consider it a bit of a tease.

Stories in which more than one Doctor feature prominently can be structured a few different ways. The two most common ways feature each Doctor in their own story which relates to the other in some way, until the stories collide, or, something forces these Doctors together rightaway. The Lost Dimension takes advantage of the former option with mixed results.

While the draw to this crossover event is, undoubtedly, the chance to experience our modern Doctors bringing their vastly powerful minds together to solve some universe-shattering problem, the creative teams behind it make you wait. It can be equal parts thrilling and frustrating.

Seeing the return of the Doctor's "daughter" is fun, especially her interacting with Twelve, but the time spent explaining how she got their slows everything down to a crawl. Her arrival catapults an epic story into motion, Upon her reveal, the reader is ready to take off through time to find Nine, Ten, and Eleven.

Unfortunately, the story breaks to let us know what Nine's been up to, and as cool as it is to see he and Rose hanging around with Lady Vastra and her...companion?...the adventure leaves a lot to be desired.

Doubly for Ten taking on an armada of Cybermen. At any other time, the story would be heart-poundingly exciting. It's a station under siege by lots and lots of Cybermen! Given the impending menace that we certainly know will bring these Doctors together, and an overabundance of technobabble weighs this story down hard. It's simply too difficult to become invested in the base when you can't understand much of what's being said and you're waiting for more Doctors.

Perhaps the most interesting story in the book tells of Eleven, on ancient Gallifrey, assisting Rassilon and other Time Lord scientists in developing TARDIS technology. On its own the story is exceedingly well done, with all the hallmarks of a great Eleventh Doctor story. It's mind-bendy, funny, suspenseful and a little sad. That's Eleven through and through.

Beyond that, the story appeals to any fan of the ethereal "Cartmel Masterplan" and the concept of The Doctor going by another name in Gallifreyan lore. The inclusion of it here is immensely gratifying, making Eleven's story by far the most entertaining of the bunch.

After such a gargantuan, unbalanced setup, one can't help but hope that the rest of the story, or stories, does justice to that phenomenally promising cover.

 




Hunters of the Burning Stone (Panini Graphic Novel)Bookmark and Share

Wednesday, 21 February 2018 - Reviewed by Ken Scheck
{s{Rose}} (Credit: Panini)

Written by Scott Gray
Artwork by Martin Geraghty & Michael Collins
Paperback: 164 pages
Publisher: Panini UK LTD

The Eleventh Doctor's comic adventures from Doctor Who Magazine continue in his third volume, Hunters of the Burning Stone.  Like the previous volume, it only features half of writer Scott Gray's story arc, but at least this volume features the conclusion to the whole thing. The two volumes should have been collected into one slightly larger volume, but as that did not happen, I suggest getting both and reading them back to back, because it is a pretty satisfying storyline. 

This volume also collects together just three stories, the first two seeing the end of Amy and Rory's time on the strip.  The opening story takes place in 1989 Prague, around the time the Soviet Union was falling apart. It continues some of the elements that began in The Chains of Olympus, and setting up some key elements for the storyline's major finale.

The second story "Imaginary Enemies" is a one-off that unrelated to the rest of the arc, and doesn't even feature the Doctor. Instead of showing us an adventure of Amy, Rory, and Mels as children, though the events are only remembered by Mels (AKA the eventual River Song).  The ending of this story is a nice little tribute to Amy and Rory, giving us a glimpse into what their life was following their departure from the Doctor at the end of The Angels Take Manahattan.

The final story is a longer-than-usual adventure, which saw the return of First Doctor companions Ian and Barbara, concluded up the ongoing arc involving Psychic metal, was a bit of a sequel to the first serial in the show's history (An Uneathly Child), and served as the comic strip's 50th Anniversary Celebrations. This is not only the best story in the collection but probably the best story in the whole arc. Reading it only made me wish that both volumes were collected together more...as the stories featured in the last book were solid, but they rather need this conclusion to make them all the more satisfying.  Breaking them up does a disservice to both.  It's a well-told tale, with lots of nods to the show's history which add flavor to the proceedings, rather than feeling like the entire point. 

I would definitely recommend reading both books (The Chains of Olympus and Hunters of the Burning Stone) back to back. Splitting them up is an odd choice, as these collections, Panini puts together usually make a lot of sense. Still, both volumes are good reprints of the stories, with the usual commentary. If getting both is not an issue than you get the whole story. But it does seem a shame to have to pay about the same for both books when they each feature only a half of the complete story. 





The Chains of Olympus (Panini Graphic Novel)Bookmark and Share

Friday, 9 February 2018 - Reviewed by Ken Scheck
The Chains of Olympus (Credit: Panini)

Written by Scott Gray

Artwork by Michael Collins, Martin Geraghty, & Dan McDaid

Paperback: 132 pages
Publisher: Panini UK LTD

The Eleventh Doctor’s comic strip adventures continue in this second volume “The Chains of Olympus.” Eighth Doctor scribe Scott Gray returns to full time writing duties after a 6-year hiatus, and in doing so launches a whole new arc. Unfortunately, Panini made a somewhat unusual choice of splitting up that arc over two volumes...so while this volume has some solid stories and set up for the new arc, you don’t get the same level of satisfaction as you do when you get the full story.

Only three stories are featured in this volume, the opening has the Doctor, Amy, and (making his debut on the strip) Rory travel to Ancient Greece and meet Socrates and Plato...and end up battling “Zeus” and other Greek “Gods.” The second is a slightly lighter adventure involving an alien graffiti artist turning humans into his art. The final takes place on a criminal world called Cornucopia and definitely plays a role in stories to come, based on the little hints at the end.

This is not a bad book, all the stories are pretty entertaining, it is just a shame that you are getting the beginnings of a larger story, but none of the payoff. This was a problem that sort of plagued the Eleventh Doctor’s TV run as well, particularly following his first year...so in a way, this seems appropriate to his Doctor. I have a feeling that the longer 50th Anniversary strip that headlines the next volume and keeping to a certain release schedule are reasons for the splitting up of the volumes...but this volume feels short and lacks the big story payoff...so in a way it just feels like a release that isn’t as rewarding as previous volumes.





The Child of Time (Panini Graphic Novel)Bookmark and Share

Thursday, 8 February 2018 - Reviewed by Ken Scheck
The Child of Time (Credit: Panini)

Written by Jonathan Morris

Artwork by Michael Collins, Roger Langridge, Martin Geraghty, David A. Roach, Rob Davis, Dan McDaid, & Adiran Salmon

Paperback: 242 pages
Publisher: Panini UK LTD

The Eleventh Doctor’s launch as the lead of the Doctor Who Magazine comic strip is collected in “The Child of Time” which collects together his first strip adventures with Amy Pond along for the ride.

Following Dan McDaid’s Majenta Pryce arc that wrapped up the Tenth Doctor’s run, Jonathan Morris takes over writing duties and begins the Eleventh Doctor off with a brand new arc. The most interesting thing about this arc is that even the smaller goofy one-offs end up playing a role in the final story, so every strip ends up being important for the conclusion of the book, which honestly makes the whole experience of reading it more rewarding.

In the opening story, the Doctor and Amy encounter a strange virus that mutates and merges people and plants and other creatures together. This story ends up having more dire consequences than initially thought, as the villain of the book turns out to be a creation of that disease, a being that is a biological merger of several people met by The Doctor and Amy in their adventures...and the TARDIS itself. This being ends up becoming Chiyoko, seemingly a child with unlimited godlike powers over time.

It is a perfect story to launch the Eleventh Doctor with, it utilizes his era’s time-traveling shenanigans and epic storytelling, and in some ways, it might end up being slightly more thought out and coherent than even some of this Doctor’s TV counterpart had throughout his run.





The Crimson Hand (Panini Graphic Novel)Bookmark and Share

Wednesday, 24 January 2018 - Reviewed by Ken Scheck
The Crimson Hand (Credit: Panini)

Written by Dan McDaid & Jonathan Morris

Artwork by Dan McDaid, Rob Davis, Martin Geraghty, Michael Collins, Sean Longcroft, & Paul Grist

Paperback: 260 pages
Publisher: Panini UK LTD

Apparently, there was some weird legal issues surrounding The Crimson Hand, the third and final volume of Tenth Doctor comic strips, some kind of publishing legal nonsense about whether or not the graphic novels were technically books or not (I would guess it was all something to do with licenses and who had what), at any rate they finally managed to sort it all out, and so with new branding and cover designs, Panini resumed their plans to release all their strips in collected formats, and they began with this book, which is quite probably the best collection to feature the Tenth Doctor.

The book starts off with a strip that originally ran between the exit of Martha and the entrance of Donna in the pages of Doctor Who Magazine. The main antagonist of that story, would later return as the Tenth Doctor's companion for his final year or so as the lead of the strip, which coincided with the 2009 "Gap Year" in which the Doctor was seen only a handful of times on TV leading up to his regeneration, and was without a companion for that period.  So there was a bit of freedom as to what the Doctor could get up to in the pages of the magazine again, so writer Dan McDaid decided to really go for it with a big arc and a new original companion. 

Magenta Pryce is a well-written character, starting off as a bit of a villain, then reunited with the Doctor in prison with her memories wiped. The Doctor discovers the nefarious going-ons at her prison, and once that is thwarted, she basically "hires" the Doctor to help recover her memories. Of course her hiring just makes her essentially a companion, as the Doctor carries on having adventures with Majenta in tow, but something dark from her past is following her, and eventually leads to the big finale,"The Crimson Hand," in which we discover that Majenta was at one point a member of the criminal organization which lends it's name to the story's (and book's) title.  It's a fine arc, wonderfully weaved throughout the various strips to lead to the big epic finale. 

Other highlights include the return of the Skith (first seen in "The First" which was featured in the previous Tenth Doctor collection) in the story "The Age of Ice," which also features UNIT, as well as a return to Stockbridge with special guest Max Edison, an adventure with ghosts in a train tunnel, and "Mortal Beloved" which explores some of Majenta's past with a former romantic partner of hers, as well as "The Deep Hereafter" which is a detective story drawn in the style of an old 1940s comics. 

It is probably the strongest entry in the Tenth Doctor's comic tenure, Dan McDaid did a great job writing the final year or so of the Tenth Doctor's tenure with this arc (the entire book was written by him, with the exception of a one-off from a storybook which was penned by Jonathan Morris), which in some ways did a more complete job of what Scott Gray had maybe hoped to do with the Eighth Doctor and Destrii before the new series cut all plans short. Obviously it isn't the same story or character, but with Majenta Pryce they were able to take an alien villain, and bring her back into the strip as a companion and develop that character from there.  This book also collects together the strip regained it's full identity again...once again they felt confident to pursue arcs and new characters and do something a bit more than just random (albeit good) adventures with our TV heroes.

This is a fine book, which sees the Tenth Doctor's tenure in the strip out nicely. I'm glad that whatever was holding up the release legally got resolved, and Panini was able to release this and continue their releases of other graphic novels, and here is hoping that once they complete all of their classic releases they continue on with their other rights and release classic TV Comic and TV Action strips as well...if they do as good a job as they have done with their own classic strips, it will be well worth it!